Stephane Rappeneau

@stephanerappeneau.bsky.social

Game Industry Finance 🎼 https://bsky.app/profile/weirdloop.bsky.social indie studio & indie-plaza.eu cofounder. Teacher of game economics at La Sorbonne university. French Excel Artist. MtG nerd. He/Him.

Sur Firefox, j'utilise l'excellent addon "Disable AI" qui fonctionne sur 5 moteurs (Google, Duckduckgo, Ecosia, Brave, Qwant). Il ne se contente pas de juste vous cacher les fenĂȘtres IA - mais dĂ©sactive l'envoi de telles requĂȘtes, et donc Ă©conomise les ressources : addons.mozilla.org/fr/android/a...

Disable AI – Adoptez cette extension pour 🩊 Firefox sous Android (fr)

Télécharger Disable AI pour Firefox. Don't just hide results. Disable AI overviews on Brave Search, DuckDuckGo, Ecosia, Google, and Qwant so your searches consume less energy and water.

addons.mozilla.org

We are making a game with torn cards and powerful relics! - Recompose cards to adapt to every situation - Discover emergent synergies each run - Meet dangerous foes in this Dark Fantasy universe It's called Near Mint and it has a free demo!

Posted a few days after my nightmare by my colleague Martial Valery (co-founder of mobile casual studio Oh-bibi). Is Steam ready for fast-prototyping, granular funnel tracking and the many quirks that made hypercasual business both lucrative and repulsive ? Are we ? 😹

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Stephane Rappeneau@stephanerappeneau.bsky.social · 3w ago

500 000 games on Steam in 2028. GenAI hypercasual studios testing dozens of friendslop game concepts a week.

Vibe-coded-in-3-days MMO "World of Claudecraft" currently has 36k CCU, which would place it a#35 of Steam most played games, between Rainbow 6 and Civilisation 6 đŸ«  Maybe now is the moment all the wanabee indiedev can at last make their dream-MMO solo. Yay.

It's underreported.studied imo but vibecoding is taking market shares in the attention economy Attention Market stopped growing (Shapiro) and in some key western markets such as US, gametime decreased (Ball) "Building for the sake of building" is becoming a new form of entertainment for hoomans

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It's underreported.studied imo but vibecoding is taking market shares in the attention economy Attention Market stopped growing (Shapiro) and in some key western markets such as US, gametime decreased (Ball) "Building for the sake of building" is becoming a new form of entertainment for hoomans

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Child #4, who's been building a huge minecraft world in survival mode for years, is dabbling in worldbuilding. His world is showcased in Child #3 full reskin of minecraft. Child #1 is a profesional editor. Child #5 is drawing anatomy on kitchen table. I code and finance. I fathered a game studio.

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We: a Paris-based Art Direction & 2D Concept Art studio with 6 human artists who deeply care about their craft and stay far away from GenAI Google AI: Weirdloop is based in Vancouver, do UI mockups pixel art and leverage AI for maximum impact Can't wait for your advice on health and finance nextđŸ€·â€â™‚ïž

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I see some concerns raised about Godot's policy on contributions using AI. TL;DR: Godot isn't vibe-coded. As a whole, the Godot foundation and maintainers are fairly critical of AI usage, and don't make nor accept vibe-coded contributions. Godot doesn't include AI features nor intends to add any.

Godot's current policy on AI-assisted contributions reads like this:

"The use of AI to contribute to Godot is discouraged, and contributions made entirely by AI are prohibited.

We acknowledge that AI can be useful, but we are convinced that human effort results in better and more relevant contributions.

If you do use AI, we expect that you put in effort to proofread and improve anything it generates, and that you disclose what you used AI for. As maintainers spend significant time reviewing your code, please make sure that the code you submit is well-tested and functional. Please be respectful of their time and only submit something you have put thought and effort into."