KȺȻⱣɆɌ WØƵNƗȺK
@thkaspar.bsky.social
Aseprite Aficionado \\ Technical Pixel Artist \\ Feature-length GIF Director ⚓: https://thkaspar.itch.io/
Once again spent whole fucking day because someone apparently vibecoded somewhere in the dependencies. It takes time of my life literally. if I find who did that it's self defense.
The Helping Hand is Clenched Into a Fist Compiled some of my thoughts on UI design, humanism and monetization into what can be described as me howling at the zeitgeist.
The Helping Hand is Clenched Into a Fist
On UI design, humanism and monetization.
open.substack.com
a silly idea I had with @thkaspar.bsky.social one time for Minicube64 that I may still do more with some day— #indiedev #gamedev
Tried todo something similar using Godot shaders and the pallette I use Now playing: colorbleed.tscn
A (color) space journey through the DB32 color palette 🚀
I made a page investigating an issue with CSS image-rendering in browsers which is making our pixelart look awful online. Here's my writeup from today's investigations. polyducks.co.uk/pages/image-... #webdev #pixelart #indiedev
Polyducks.co.uk
Polyducks' art and portfolio. Contact Polyducks for web, art and game development services.
polyducks.co.uk
I hand-crafted an artisinal update for the Magic Pencil - no vibes, just code. ✨️ It actually has significant performance improvements, especially for anyone who uses it on a bigger canvas. We're talking 10x speed in some cases. ✌️ (link in the next post)
11 Dot Studio is hiring a Pixel Artist to help create charming characters and environments for their upcoming cozy cafe life sim! 🛰️ Remote, Contract 🎨 2D top-down pixel art XP 🗣️ Smooth communication skills ⤵️
11 Dot Studio is hiring a Pixel Artist
11 Dot Studio is seeking a Pixel Artist for a cozy life simulation, cafe management game.
workwithindies.com
you might notice that in each clip or screenshot i post of amazing treasure valley, the player character, known as a Puppet Body, looks different. that's because you can customise them! you can visit various places around the valley to change your head shape, face, body, and colour palette.
Trying to recall examples of different input systems for sim/rts games
what if you could navigate unicode characters by visual similarity?
Hey! Do you need a pixel artist in 2026? Because I'm available! To work for you 🫵 ! You can see my previous work in games like Ninja Gaiden: Ragebound, Scott Pilgrim: EX, Perfect Tides: Station to Station, and you can find my email and website below! 📧 hunter@hrpixelart.com 🎨 www.hrpixelart.com
Hunter Russell • Pixel Artist • Animator
hrpixelart.com
Hi everyone! I've organized a jam for artists to celebrate 30 years of Tamagotchi! The goal is to create lots of little digital monsters inspired by the famous virtual pet. If you like the idea, you can find all the info here 👇 itch.io/jam/30-years...
30 Years of Tamagotchi Jam
A game jam from 2026-03-31 to 2026-04-20 hosted by batfeula. Let's celebrate the 30th anniversary of Tamagotchi by creating little digital creatures! To enter the jam make a 2 frame animation of a lit...
itch.io
"AI remains a series of solutions in search of problems. No one is asking for eerie yassified mannequin faces that clash with a games art direction. Developers are not asking for these features, which threaten to pave over their hard work with a messy Slip ‘N’ Slide of slop. "
GDC was defined by anxiety about the future of the games industry and America, even if big companies didn't want to acknowledge it aftermath.site/gdc-2026-xbox-...
Soon you might be able to beam colors from anywhere to everywhere.
it kept getting worse over the last few hours
ah yes, absolute uninspired ass
Oh, that suggest to me there's no control at all. So that would be just one generic model applied to all titles, you can't even provide like sample data or smth. The video already looks repulsive and as with many demos - these are the few cherry-picked examples and the rest is way worse.
Here's a video of the new AI slop
haha i guess i was excited about doing art for this game because dozens of characters later, i looked up and suddenly realized it was midnight. i'm going for a few more approachable RPG-esque designs, but others which are drawn from specific occult and art history references.
I updated my Aseprite 95 theme to support all features added up to Aseprite v1.3.17 📣
I haven't had work in months. I'm a good art director, expert pixel artist, and although I prefer to do art, I can also make entire games from start to finish if necessary, as pictured. Not the greatest coder, but I get the job done (like Chapell Roan I guess). please share
You can now visualize how a color palette distributes across OKHsv, OKHsl, OKLCh and CIELab, and compare 6 distance metrics side by side. Zero dependencies, raw WebGL2. Took me 3 years to make something I wasn't too embarrassed to share 🙃 meodai.github.io/color-palett...
🧵 A short summary of work done on Aseprite extensions in February: 🟢 Center Image - New Options & Improvements 🟢 Modify Frame Rate - Tooltip, Undo History & (not much) More 🟢 Cel Tracking - Tooltip, Undo History & (a single) Fix 🟢 (... more in the next post)