New Post: Why I Love AI Next month it'll be twenty years since I went to university, learned to program, and studied AI. I wrote about why I loved it, why I still love it, and why, unfortunately, it no longer exists. www.possibilityspace.org/blog/posts/i...
tollyx
@tollyx.bsky.social
software dev serial internet lurker boring B2B SaaS by day, gamedev by night he/him
saw this on Instagram and it so perfectly encapsulated my rage
I finished the lineart for this picture finally 😅 Lady knight chillin' in the grass:
Nice campaign by the Norwegian Consumer Council about the declining lifespan of products. Enjoy!
New blog post: You should use GDScript in Godot projects; I still have complaints about it though azhdarchid.com/gdscript-goo...
GDScript: The Good, Bad, and Ugly Parts
Bruno Dias' personal blog.
azhdarchid.com
Sensible Defaults do not exist, and neither do Best Practices. New video: youtu.be/deKtxzvf92g Whenever next anyone asks me what 'Sensible Default' to use, or what the 'Best Practices' are, I will link this video. It explains my arguments, includes examples, and hopefully finally puts it to rest.
Tool Design: Customizing workflows without 'Sensible Defaults'
YouTube video by Robin-Yann Storm
youtu.be
Here's just a pile of (mostly old) Zelda things I've drawn. There's more but, I picked the ones I had colored. Some are more than 10y old
Chapter 11 of BirdHaven is now live over on www.birdhavencomic.com! This marks the beginning of Volume 2 which makes me incedibly proud of how far I've gotten with the story already. Please enjoy reading it and let me know what you think!
Lancer Tactics is looking for a multiplayer programmer! lancertactics.com/hiring-multi... If you've been through the rodeo of pressing the "enable multiplayer" checkbox for a Godot game, we'd love to hear from you!
The quotable Tarn Adams: "It just reminds me of like a fucking Dead Kennedys song or something."
Dwarf Fortress' creator says the industry's in shambles over AI and layoff-happy CEOs: 'Everyone I know, their bosses are slowly getting psychosis'
"They're trying to have a CEO press a button that makes a game."
pcgamer.com
there's a pretty simple connection here 1. humans become good at what they practice doing 2. outsourcing to an AI or even other people, means you have stopped doing the thing 3. if you stop doing the thing, you will stop improving, and, long term, get worse at it (cont.)
i really think genai causes actual brain damage. probably faster than most ways you can on purpose give yourself brain damage. and if you hear this statement as literally as i mean it i think it sounds sorta conspiracy nut, but undeniably less conspiracy nut than the apparent sum of its parts
Saying it for maybe the 50th time: Do not accuse someone of using AI unless you have ABSOLUTELY AIRTIGHT proof, because if not, you're just adding to the paranoia and causing stress for hard-working artists. And yes, going onto social media and going 'Hrrm, I've no proof, but...' is an accusation.
We recently got accused of using AI for music in our game and, while it's disheartening, it encouraged me to make a thread about making music for games, what it takes, and why it can be heartbreaking to be accused or even suspected of something we detest. 🧵Long thread follows:
this wave of AI has legitimately killed a huge part of what I loved about seeing stuff online, what I loved about being an educator, and what I loved about sharing my own work I just don't feel like doing it anymore