Back from lil break and got straight to work on the Fuel tank. Matching the interior and the exterior was a bit complicated but I managed. The harder was trying to get the least amount of pinching and placing the poles, I think it works tho. (not so) #dailyProgress
Tomas Tagesson
@tomastage.bsky.social
3D Artist @ Section9 Previously: External Art Lead @ Pieces Interactive, Vehicle Artist @ Ghost Games EA My opinions are my own. Portfolio: http://artstation.com/tomastage
I redid some old renders of the french revolver for my portfolio, because I felt like the presentation wasn't doing it justice (for reference the 4th pic is one of the old renders) Software used : Plasticity, Blender, Substance 3D Painter, Affinity Photo, Unreal Engine
Some pampas grass added today. Every time I make foliage the process is a tad different. Guess it takes time to figure out what works and what not for oneself :D #gameart
I finished my newest project - A little home in the forest! I hope you all enjoy it! 🌲✨ More images and breakdowns: www.artstation.com/artwork/rlBemO
high-quality, slightly custom design remake of the fallout 4 10mm pistol i was doing back in 2019 as a mod but never finished; got about halfway through the different attachments before life got in the way. might try to find some in-game shots too if i still have some kicking around
I’m now available for work so giving this collection of personal work a bump. Any and all shares are deeply appreciated right now and portfolio link in the bio. Cheers and hope you’re having a great day.
Hi I'm Des and I do prop and environment art in the games industry and here is a collection of some of my personal projects.
Let there be tyres or tires... SO now the rear wheel is complete. (until I find ref of air vavlve)
Updated rims, went back to the ref and they weren-t accurate
some updates on the vehicle, retopologized last of the outer car detail then did some work with the interiors bakewise, its really exciting to see the peices finally come toghether! #b3d #hardsurface #car #vehicle #gameart #3dmodeling
I was alway afraid to make foliage. Seemed always imitating to me. Happy I am finally starting to make some and trying to practice and grow :D #gameart
I remembered I already had a prop render studio, so here are some renders with better lighting
I made a cargo box prop for my environment 7660 triangles, 4K texture Made in Plasticity, Blender and Substance Painter, rendered in Unreal
Another WIP! Did some lighting tweaks. Some stuff still need another texturing pass and i need to finish up a mailbox ✨
I wrote a breakdown of my walkie-talkie prop made in Plasticity, Blender, Substance 3D Painter and Unreal. Check it out : www.artstation.com/blogs/abdoub... #blender #b3D #unreal #UE5 #plasticity #substancePainter #breakdown #prop #gameart
Really happy with these bakes! time to move onto the dasboard #HardsurfaceModeling #3dModeling #gameart #wip #b3d #marmorset
one last WIP before bed I'm rendering in Unreal this time. It took a while to set everything up, but it's going to be smooth sailing from now on
✨I am still looking for work after my layoff ✨ - I am an environment artist in Sweden, but willing to take on adjacent roles if my skillset applies - I have 3 years of professional experience - I freelanced for one year as a 3D artist - I have been doing 3D for 8 years
- I am looking for work within the EU - I have a shipped title being the newest installment in the Alone in The Dark franchise - I am confident in Houdini and shader creation as well - I can start immediatly!
Go check out my friend and coworkers new cool environment, there are pigeons, you wont be disappointed
Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out! Thanks! :D #GameArt artstation.com/artwork/qJvbgR
Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out! Thanks! :D #GameArt artstation.com/artwork/qJvbgR
Rainy Night the Alley, Russell Walls
Hey! Thanks for checking out my latest environment! I started this project as a place to experiment on some cel-shading techniques using Unreal Engine 5, and I ended up really liking the vibes it put ...
artstation.com
Working on some foliage assets for my next project! Going a bit more realistic this time around, but still playing around with the overall art direction ☀️🌲
I just finished a new character project! www.artstation.com/artwork/2BOo...
Ivan - Portrait Practice, MaxaroniandCheese
This project began as a hair grooming practice using a tool developed by Yin Shiuan for his online course, "Ultimate Real-Time Character Creation: From Basic to Portfolio-Ready" (https://www.artstatio...
artstation.com
✨🐟 I finished my Subnautica inspired scene!! 🐟 ✨ it was so fun to make, i hope you all like it! You can find breakdowns and more images here! ✨ artstation.com/artwork/bgOkJG ✨
Go check out Helenas latest environment, she knocked it out of the park with this one!
✨🐟 I finished my Subnautica inspired scene!! 🐟 ✨ it was so fun to make, i hope you all like it! You can find breakdowns and more images here! ✨ artstation.com/artwork/bgOkJG ✨
Here's my latest finished Project, I am quite proud of how it came out and would love if you all checked it out! #MadeWithSubstance #UE5 www.artstation.com/artwork/K32Goy
www.artstation.com/artwork/x3N62r Saw that I got featured in 3D World Magazine, just wanted to share it with everyone!
3D World Magazine Feature: M24 Grenade And Case, Tomas Tagesson
I had the absolute pleasure of being featured in 3D World Magazine back in November 2023 Check them out here: https://www.creativebloq.com/3d-world
artstation.com
I realized that I have made an axe every other year since 2017 and it's very fun to see the progress of my skills