Russell Walls

@russ3d.bsky.social

🌲 Environment Artist @ Section9 ↩️ Prev: Metaphoric Games ⚽ Wolverhampton Wanderers Fan 🎨 Occasional poster of game art https://www.artstation.com/russ3d

another blender mapping tip - the quickest vanilla way to call Follow Active Quads is Right Click + F in the UV panel. it lets you continue a tiling texture from active face to newly extruded walls if the active face is not a rectangle just make it into one by running Unwrap on it first

Thank you for all the support lately! 🩷 I'm hoping I can soon land a community role (ideally in Indie or VR) soon. I've so much to offer omg. Been having some conversations but nothing solid yet. If you know of a small team looking for big community growth yell my name at them!

Hi friends! My team is casting 5 voice actors for contract roles in our combat-focused video game! Ideally remote voice talent with home recording setups. We’re seeking authentic representation for the following roles:

forms.gle

According to Half-Life writer Marc Laidlaw and Arkane co-founder Raphael Colantonio, the immensely talented Bulgarian art director Viktor Antonov died recently. 😭 He was only 52. He worked with Valve and Arkane on HL 2 and Dishonored, but also on the animated movies Renaissance & The Prodigies.

Viktor AntonovHalf-Life 2's Citadel of City 17 by Viktor Antonov Dunwall in Dishonored by Viktor AntonovA vehicle in Dishonored by Viktor Antonov

Happy #PortfolioDay! I'm Helena, and i am located in Sweden✨ I am looking for work within the EU after my layoff! Im also great at shaders and Houdini and I do both stylized and realistic work! 3 years of prof. exp.✨ Reach out to me at: 💌hehh16@hotmail.com 🎨https://artstation.com/helenaehhansen

Half-Life 2 art and tech thread begins now. A note: - Due to the volume of images and videos, I'm probably not going to be able to do alt text on all of them. Sorry! - I'll try to narrate vids if possible. - This is purely vibes-based, so I'll be pointing out things I find interesting. Let's go.

The menu screen for Half-Life 2 showing a scene from Ravenholm