another blender mapping tip - the quickest vanilla way to call Follow Active Quads is Right Click + F in the UV panel. it lets you continue a tiling texture from active face to newly extruded walls if the active face is not a rectangle just make it into one by running Unwrap on it first
Russell Walls
@russ3d.bsky.social
🌲 Environment Artist @ Section9 ↩️ Prev: Metaphoric Games ⚽ Wolverhampton Wanderers Fan 🎨 Occasional poster of game art https://www.artstation.com/russ3d
Yehaa #PortfolioDay I am Danny a 3d environment artist not afraid of shaders :D. I am open for work. Checkout my portfolio. artstation.com/dehnda
It's #portfolioday! I'm Abdou, a 3d artist and gamedev from Algeria. I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job. Portfolio : www.artstation.com/abdoubouam
Pls forward me any Producer roles you see - my bestie is still looking for a role after the layoffs 🩷 #gamejobs
Thank you for all the support lately! 🩷 I'm hoping I can soon land a community role (ideally in Indie or VR) soon. I've so much to offer omg. Been having some conversations but nothing solid yet. If you know of a small team looking for big community growth yell my name at them!
I made a post with a year and a half of art I made for my game. This is only about enviromnemt and tech art and related, it doesn't include programming. I'm really proud of this. www.artstation.com/artwork/lG4mwO #3d #art #gamedev #unreal
Hi friends! My team is casting 5 voice actors for contract roles in our combat-focused video game! Ideally remote voice talent with home recording setups. We’re seeking authentic representation for the following roles:
forms.gle
Hi #PortfolioDay I'm Des been working as a environment art for the past 14 years and available for work better look at some of the 14 titles iv been a part of so far and personal art can be found on my portfolio www.artstation.com/pikminman
Hi #portfolioday ! I'm Abdou, a 3d artist and gamedev from Algeria. I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a relevant position in the games industry. Portfolio : www.artstation.com/abdoubouam
I finished another piece for my portfolio, a rotary hammer. I'm quite happy with the result. Check it out on artstation for more renders : www.artstation.com/artwork/Ez8VL2 #3d #b3d #art #blender #substancepainter #marmoset
Today I'm turning 35... 👴👴👴 It would be awesome if you share my art as a gift 👐
According to Half-Life writer Marc Laidlaw and Arkane co-founder Raphael Colantonio, the immensely talented Bulgarian art director Viktor Antonov died recently. 😭 He was only 52. He worked with Valve and Arkane on HL 2 and Dishonored, but also on the animated movies Renaissance & The Prodigies.
Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out! Thanks! :D #GameArt artstation.com/artwork/qJvbgR
Rainy Night the Alley, Russell Walls
Hey! Thanks for checking out my latest environment! I started this project as a place to experiment on some cel-shading techniques using Unreal Engine 5, and I ended up really liking the vibes it put ...
artstation.com
Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out! Thanks! :D #GameArt artstation.com/artwork/qJvbgR
Rainy Night the Alley, Russell Walls
Hey! Thanks for checking out my latest environment! I started this project as a place to experiment on some cel-shading techniques using Unreal Engine 5, and I ended up really liking the vibes it put ...
artstation.com
Working on some foliage assets for my next project! Going a bit more realistic this time around, but still playing around with the overall art direction ☀️🌲
✨🐟 I finished my Subnautica inspired scene!! 🐟 ✨ it was so fun to make, i hope you all like it! You can find breakdowns and more images here! ✨ artstation.com/artwork/bgOkJG ✨
Happy #PortfolioDay! I'm Helena, and i am located in Sweden✨ I am looking for work within the EU after my layoff! Im also great at shaders and Houdini and I do both stylized and realistic work! 3 years of prof. exp.✨ Reach out to me at: 💌hehh16@hotmail.com 🎨https://artstation.com/helenaehhansen
My friend @maxaroniandcheese.bsky.social posted his most recent piece over on ArtStation, but he doesn't really use any socials, so I'm popping a link up for him over here! It would be amazing if you awesome folks could go give it a spot of love <3 www.artstation.com/artwork/WXbkYJ
Royal Knight, MaxaroniandCheese
Royal Knight real-time character rendered in Unreal Engine 5. This character was based on the concept by DokGo TAK's Royal Knight concept https://www.artstation.com/artwork/14G0xe. The base mesh comes...
artstation.com
I finished my Mushroom House! I hope you all enjoy! it was super fun to make! 🍄✨ www.artstation.com/artwork/WXG88D
More on the new mystery character (a second mage) soon!
Heya 🫡 I just announced the Release Date for Black Dragon Mage! 🐲 I'm tired, happy, excited, exhausted, working hard, hydrating lots, filled with anticipation, overflowing with todos. 🎢 steamcommunity.com/games/220723... #bulletheaven #roguelite #gamedev #indiedev #steam #gaming #streamer #twitch
Got a bit more work done, its very hard to get time in ahaha all materials are very wip, just getting a feel for style/details
Half-Life 2 art and tech thread begins now. A note: - Due to the volume of images and videos, I'm probably not going to be able to do alt text on all of them. Sorry! - I'll try to narrate vids if possible. - This is purely vibes-based, so I'll be pointing out things I find interesting. Let's go.
Got some light and post-processing in! I hate the blank slate feeling, so i always try to get a rough draft of everything in quite fast 🍄 Very WIP!
Published a bog article on howto create a custom warp node in the TextureGraph plugin in UnrealEngine. Feel free to check it out. www.artstation.com/blogs/dehnda...
little update on my sculpt of Number Six / Patrick McGoohan, work in progress