Verprise

@verprise.com

been working with multiplayer for a project and I wish I could just snap and make it server authoritative/hosted, but that'd mean I'd have to host and scale the server if the game got attention. 😭 P2P and server oriented both have pros and cons, it's such a struggle to find an in-between. #gamedev

The few-lines days are what keep the 5-hour days possible. Even in my day job, its the same. The most important part is making sure you're also looking after yourself whilst doing these things, otherwise those days can turn into no lines of code very easily

Here's to another incredible Develop Conference & game dev holiday on the beach! An amazing turnout for this year's Metal Meet. Huge thanks to Inferno Studios & Liquid Crimson for sponsoring us again. Great to catch up with everyone, meet new people & look forward to doing it all again next year!

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