📼 V I D E O 📼

@video199x.bsky.social

PNW based artist rambling about art, games, and movies ‧ He/Him ‧ Runs @nocontextgccx.bsky.social

rhythm pools 02 - effervesce is on its way this week. "effervesce", to show liveliness or exhilaration. This is one last party for the summer. No pre-order or singles. Ten tracks at once, August 7 at midnight. And they hit. Plus a Bandcamp listening party, August 7 at 7PM EST. Don't miss it.

The abstract art album cover for "rhythm pools 02 - effervesce" set over an ominous photo still of waves crashing on a shore

Mewtwo. My favorite Pokémon, (alongside Haunter). Fun fact about this, I drew this one way back, way way back. People who followed me since I initially posted this way way way back might recognize it.

watercolor image of Mewtwo from Pokémon, and the painting's counterpart on the right from the original Japanese Pokémon Blue Game Boy Game. The painting is done sticking to the pose of the original sprite, but mimicking artist Ken Sugimori's watercolor-style, and keeping the form of the Pokémon more closely to its official non-sprite art of the time.

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.