Vive ❤️🤍🖤💛

@vivethemodder.bsky.social

I used to be a Dragon Ball Z: Budokai Tenkaichi 3 modder. Now, I'm just a Joestar.

Had to stop by the mural. Still miss you goat. Etika inspired me as a creator, but he also reminds me to take care of myself. The internet can be cruel, and dark thoughts creep in. He taught me not to let them win, and to choose love over hate. Hope the same for all of you ❤️

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We had a good thing, you son of a bitch! We had an emulator. We had ISOs. We had PSSPP on PC + Phone and it all ran like clockwork. You could’ve shut your mouth, and gotten as much social clout as you ever needed. It was perfect. But no, you just had to blow it up. You and your Claude and your Slop!

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Sentinel (🔞)@aftersentinel.bsky.social · last wk.

Dude, this is genuinely so fucking disappointing. Nearly all of the commits I’ve seen for PPSSPP involve generative AI from Claude in the past week alone, and their entire newest dev blog is almost entirely written by Claude. Almost half of the commits in the past 3 months use Claude for AI code.

I still see a lot of confusion about what decompilation, recompilation and ports are and what level of effort is involved in each type of project. It's important that people understand the difference, as recompilation took a drastically different meaning that when it was originally introduced.

Getting tired of untested vibecoded ports that are just buggy and because no experienced coders are around, they can't fix it? Never fear, as I have listed decomps and recomps done by actual people and it will continue expanding! If you know any, lemme know!

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