WarShedDad

@warsheddad.bsky.social

Wargame and history enthusiast with a big green shed. In the Warshed there is only war. And a strimmer.

Over on the dark side, someone has suggested that I use Artificial Intelligence to create my illustrations. This is completely untrue, I use Natural Stupidity and here's me doing it.

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Crossfire at the club last night with my Victrix 12mm and various 3d printed vehicles. I was introducing new players and it was a huge success. Used the core game for infantry but some homebrew armour rules from balagan.info These worked really well. German counter attack failed to oust the Brits.

12mm victrix germans prepare to advance across wheat field towards village. The sherman falls to my Panther tank on the outskirts of the village. 3d printed 1/144 scale firefly covers the approaches to the village. It had taken out 2 panzer IVs at this point but not before one of them dinged it with a glancing blow, momentarily stunning the crew (pinned). There is a stand of pinned germans in the adjacent building. That was the closest they got to capturing the village.

Fantastic day at Joy of Six today - barely got to take photos of anything between talking about or running Over By Christmas! Lots of interest in it, so definitely going to get a version of it out. Cheers to @iainf.bsky.social for coming up and lending a hand

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Had a cracking game of 28mm ACW. A fictional scenario being played tested that saw my Union Division force the river crossings to deliver a comprehensive victory. The Irish Brigade were instrumental in the attack! #Wargaming #ACW

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Another vintage Avalon Hill game at the club last night. Squad Leader scenario 1: Stalingrad. I played the Soviets and defeated the Nazi invaders. This was my first time playing this legend and I actually enjoyed it! I understand it does get a bit fiddly...

Hex map for scenario 1 of Squad Leader Board game. Brown counters are Soviets. Game in progress with Soviets about to storm and capture first of 2 buildings they need to secure victory.

The British have stormed up the left flank and neutralise the Pak40. They then move into the church but come under fire. On the right flank the british attack starts to bog.

3 platoon occupy the church but come under fire from the houses. MG tram set up to cover a side road.

The game continues. 1st platoon rushes up the flank, captures the walled orchard. The Shermans, having pushed out the German platoon in the field, run into the Panther with disastrous results. However, the 6 pounder is quickly deployed and manages to knock out the Panther.

1st platoon captures the orchard on the edge of the village. Both Shermans are knocked out by the Panther.The 6 pounder scores a kill on the Panther.

Solo try out of Crossfire rules. The plan: British to push down the right flank with tanks going in first to flush out German defenders (positions circled in blue). Liberal use of smoke to screen the advance to contact. Brits need to be wary of Pak40 on left (yellow) and Panther on right (green).

Marked up photo with arrow showing advance and enemy infantry circled in blue, pak40 on left circled in yellow and panther tank in the village on right circled in green.