zikes 🍑 💨

@zikes.me

code & pixel gopher pfp & banner: @tamagotaho.bsky.social zikes.itch.io discord.zikes.me #pixelart #gamedev #godot

Happy Birthday to the awesome green gopher, @zikes.me! I didn't want to draw the usual circle of friends/vtubers this time so here's a bunch of other virtual streamers you follow and support. 💖

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I've hinted at its existence a couple of times now, once with my 2025 showreel and my 2025 Twitter wrap-up, but here's the full MV cover of 'Buta Thunder' that I made for Mio last year. ✨ Hoping you're happy and healthy wherever you're at, Miori! 💖 #miorillust #animation

At first I thought LinkedIn's "Seems Like AI Slop" report was a rare W, but then I realized it's so they can filter those posts out of their AI training datasets.

For years we have been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont...

Changes to our Contribution Policies – Godot Engine

Godot is growing fast, so here is how we are dealing with the huge increase in contributions.

godotengine.org

Ahh finally! SteamOS 3.8 installed perfectly and works great on this AMD HX 370 mini PC. Looking forward to eventual Nvidia support.

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It's that time of year again where the company's IT team starts sending out URGENT: IMMEDIATE ACTION REQUIRED emails linking us to IT security training videos where they call everyone fools for clicking links in seemingly legitimate emails that are marked as urgent.

‘indigo skies’ is a fun and playfully theatrical tune based on the (unfortunately common) feeling of wanting to pack your bags and leave behind a rough experience - searching far and wide for a place that feels like home. (from our pride album WAM #3: color coated!)

I see some concerns raised about Godot's policy on contributions using AI. TL;DR: Godot isn't vibe-coded. As a whole, the Godot foundation and maintainers are fairly critical of AI usage, and don't make nor accept vibe-coded contributions. Godot doesn't include AI features nor intends to add any.

Godot's current policy on AI-assisted contributions reads like this:

"The use of AI to contribute to Godot is discouraged, and contributions made entirely by AI are prohibited.

We acknowledge that AI can be useful, but we are convinced that human effort results in better and more relevant contributions.

If you do use AI, we expect that you put in effort to proofread and improve anything it generates, and that you disclose what you used AI for. As maintainers spend significant time reviewing your code, please make sure that the code you submit is well-tested and functional. Please be respectful of their time and only submit something you have put thought and effort into."