We’re happy to share the first program highlights for the Gamespace Conference: Publisher Sessions with Pro Helvetia, New Game Plus 2 with UZH’s DSI, and a BIG Testing Night on Thursday evening. Program: gamespace.ch/program Submit your project: forms.gle/71eZJCgHbgJP... Tickets: short-url.cc/1uW4m
Basil
@basilthecreator.bsky.social
Building playful interactions @lauflauf Writes about creative life and politics. He/Him, Zürich basilsutter.com lauflauf.games
Finally took the time to record my first hybrid set: on.soundcloud.com/QJnDWSyANkVG... Used my sampler and XDJs to layer tracks, drums and other samples. Still has a bunch of edges in it, but i like it. #music #dj #jungle #ambient
All the places I wont be // Hybrid Set (Live and XDJs)
A hybrid set of my own tracks mixed with XDJs and tracks from other artists. ID: 00:00 Unknown voice sample / own music 01:45 And still they move - voice sample by Carl Sagan, Ann Druyan / own music
soundcloud.com
Here's some of the outer gatefold art & credits. I can smell it. I can taste it.
i dunno I think sometimes people just enjoy talking to like minded people. do you do this kind of shit with your friends offline
i think, end of the day, the real problem with Bluesky is that most of its users are here *because* they want to be in a bubble. and they can tell themselves that it’s just about not being around Nazis it supporting Musk, and that’s part of it, but also there’s a palpable desire to be ensconced.
Someone actually crunched the numbers, and using GenAI can decrease reviews for indie game on Steam (a useful proxy stat for sales) by as much as *58%* 🤖
AI in Games: The Impact On Sales
Explore how AI influences game success on Steam. This data-driven analysis uncovers the link between AI usage and sales performance, revealing whether AI-generated content in Steam games is impacting ...
game-oracle.com
hybrid set with @domenig.bsky.social Searching new ways to connect my art, music and writing and got inspired by @stvulture.bsky.social yesterday :) #art #music #electronic #jungle
"Might they say no? Of course. But they might also say yes. We’re broken. We gotta keep shit simple. No complex planning. No calendar bullshit. No ranges of dates. No pencilling shit in. We are very much in “Get in loser. We’re doing crimes.” territory." How to stay friends
Tickets for the Gamespace Conference 2026 are now available! We’ve just announced our first speakers for the Gamespace Conference! Check them out on our website! More speakers will be revealed over the next few weeks. Get your ticket and find all the latest information on our website: gamespace.ch
We also finally made an updated version for @lauflauf.games that showcases all our projects. Check it out: lauflauf.games #indiegames #gaming #portfolio
All Projects | lauflauf
lauflauf.games
Also, I finally made a new small tiny website for myself, which just lists all the stuff i do and have done: basilsutter.com It runs on pure html and will never break, take that, death of the internet. #portfolio #gamedev #essay
Basil Sutter Portfolio
Portfolio of Basil Sutter, designer of games and interactive media.
basilsutter.com
I have written another @lauflauf.games newsletter! This time about summer weather, finally turning systems into content and about the web I have never experienced but feel a strange nostalgia for: mailchi.mp/442bc7deba94... #gamedev #interaction #art
14 - Welcome to Heaven
mailchi.mp
i am more of the view that it's impossible for LLMs to be used for automation myself
im pretty far on the anti-AI and LLM end of the spectrum, but you have to constantly think critically and reassert your reasons *why* you oppose it, otherwise you end up taking positions like "it's good to manually complete tasks which could be automated and doing avoidable work is virtuous"
"Expanding a boundary is the wrong phrase or framing. This is more like cooking or gardening. We do new things and experiment to find what we care about, to find new things to share with other people, and to remind ourselves that nothing is static and that we can define the future for ourselves."
I wrote a manifesto for making games, and (not) selling them, for #manifestojam illomens.itch.io/no-one-is-go...
Another good reason we (also we as developers and designers) should oppose tracking and unnecessary data collection as much as we can. this world we are in finds ways to turn this data into malicious things
30 billion street and environmental scans from Pokémon GO players were used to train US military drones www.resetera.com/threads/15...
we spent like thirty years arguing about whether games with guns were the problem when it is actually games with any sort of social tracking component. the most violently offensive game in the world has less blood on its hands than pokemon goddamned motherfucking go.
the cars don't drive themselves and we're still nowhere near Mars, but you can't question Elon Musk's ability to deliver screwworms and racial violence
Did you know that in Zurich, Switzerland, there was a space where more than 160 indie devs (including @strayfawnstudio.bsky.social and Blowfish) worked together? It's called the @swissgamehub.com and Sam from @lauflauf.games was kind enough to show me around. www.kickstarter.com/projects/ith...
«Der Denkfehler… liegt darin, dass Menschen keine Hühner sind. Es wurde nie beobachtet, dass ein Huhn zehn- oder hundertmal so viel Futter frisst wie ein anderes, zehn- oder hundertmal so viel Platz beansprucht und zehn- oder hundertmal so viel Dreck macht.» www.woz.ch/2623/gastbei...
Gastbeitrag: Menschen sind keine Hühner
Die SVP verspricht Nachhaltigkeit, doch ihre Initiative würde das Gegenteil bewirken, schreibt der Klimaexperte und Geflügelhalter Marcel Hänggi.
woz.ch
mailchi.mp/23c3449d6939... Yesterday we wrote another edition of our @lauflauf.games newsletter! It's about the morra project, progress in Castle Come and our visit to amaze :) #indiegames #amazefestival #gaming
it works, the new renderer is bug free! to catch folks up on the experiment, this is a zero polygon renderer which uses a heightmap raycaster similar to comanche. it's a single pass with terrain + n bookended pairs of layered geometry, so you can do overlaps.
Really pleased to announce we @lauflauf.games received the Migros Storylab grant for early prototype development for our new project "Hand Anthology". A game about migration, cultural legacy of games and Switzerland. storylab.migros-kulturprozent.ch/projects/han... #games #indiegames #gaming
Hand Anthologie – Migros-Kulturprozent Story Lab
Hand Anthologie Format: ComputerspielRegie & Drehbuch: Samuel Vonäsch, Basil SutterProduktionsfirma: lauflauf GmbHAuf der Suche nach: Co-Produzent*innen, Finanzierungspartner*innen für Dreh und Postpr...
storylab.migros-kulturprozent.ch
Wonder how long it'll be before they remove the option to disable remixing
Working on the dynamic water system for my cozy building game Island Architect! Think about where water should come from. Should it rain every now and then or should you directly place water sources? More thoughts in 🧵 #indiegamedev #gamedev #indiegame