Bjoern

@bhoejlund.bsky.social

💼 Art Director at Glitchfjørd Games 🎨 Ex-Principal Artist at Northplay 🧙‍♂️ Ex-Game Project Consultant at Vision Denmark 🕹️ Made games for 8+ years 🎲 TTRPG enthusiast 🧭 Portfolio https://bjoernhoejlund.com/ 🇩🇰 🪴✨

Assets that came from these concepts were also in the first Kromlech dev diary - they're bronze decorations for barrowfolk tombs and other locations. You can see repeated motifs of horned sorcerer kings and Heron who carries souls back from Danain, so they can serve as undead sentinels.

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so I've been working again on Abyssal Fugue— concept is a fluid, expressive, acrobatic platformer mixing in melee combat, largely aerial "soulsickness" is the key word, thematically / aesthetically set in a metaphysically distorted space, mixing classic / medieval themes and sci-fi

Something a little different today -- a digital experiment! When I first found out about my paint allergy, I gave digital a try by painting on top of one of my color roughs from my last solo show in procreate. I didn't enjoy it enough to produce my finals this way, but it was fun to play around!

digital painting of a blonde-haired girl in a feather cloak hovering over a stone and holding her hand out to a crow as dark storm clouds roll in

Last weekend I attended Nordic Game Jam! The community-chosen theme was "Nothing", so my team and I made a game where you steer a wave of slugs through an average allotment garden in honor of the slug god Try it out in browser or on mobile theclam.itch.io/nothing-but-... #NGJ26

Nothing but Slugs by TheClam, Belethe, Fergus Doyle, Tayacan, UraniumRaptor, Eva Jørgensen

The slugs are coming. Who dares stand in their way? Made for Nordic Game Jam 2026

theclam.itch.io