fang🍊

@bohnentee.bsky.social

Irina (aka fang) | I talk about games and sometimes do art | she/her | ENG/GER

Placeholder assets in a game should look obnoxiously temporary, so obvious that no one would mistake it for the final asset. In past games we've used the doge dog (rip) as an icon, hot pink versions of characters, our CEO's head, etc. If you use a temp asset that seems passable, it may stay there.

Andreas and Werner next to a spit with upside down Bambi on itEx Libris page from Pentiment with a smiling line drawing of a person in the middle imageAndreas and pink Gernot stand-in talking to Gernot with a jester hat onAndreas performing the lemon juice candle minigame revealing the words "Guy sux"

Beautiful games have been made forever w/o genai in concept art. This all feels like an issue of suits wanting fully finished pictures because they refuse to use their brains when looking at concept work. "We want this today why can't you just give a few more options. The button is right there"