INTRODUCING: PROJECT PHANTOM LIMB SCOUR THE NAMELESS ISLE AND ITS EVIL FORTRESS BATTLE WICKED SOULS AND SEVER THEIR BODIES RESIST DEMONIC POSSESSION (Releasing later this year)
Assets that I made for the 2024 Roguelike Celebration Steam sale page. 🧑🎨 The tallish tile size here I'm very fond of. I choose it because it reminds me of the tall grid often in ASCII roguelikes, but it also had some benefits when it came to actually draw the tiles & sprites.
I have to admit that this looked a lot cooler in my head However it's so stupid that I'm keeping it
Ringwyrm is an immersive action horror game with survival elements. Explore a nonlinear interconnected world, meet a large cast of memorable characters, slay sickly monstrosities and avoid myriad diseases. Coming 2027.... wishlist below!
The Beta Decay dev-logs are mindboggling... It's like a (mostly) solo developer is doing something on Star Citizen's scope and ambition and (mostly) pulling it off. Yeah, there's huge mechs. But now they've got all their internals modelled, My Summer Car style. You need an exosuit to move engines.
Development Update #40 (Public View) | beta decay
Hello All, THE BIG 4-0 HAS ARRIVED! Every fifth devlog marks a special "Anniversary Edition," and devlog #40 carries that tradition forward.
patreon.com
FINAL FIGHT very early update: I think this is a good moment to both chat about where I'm at in this 1CC effort (a VERY long way away from even being able to *see* the finish line), and how I generally conceptualize and approach improving at an arcade game towards a goal clear. Feedback's welcome!
Introducing Bel's Fanfare for #PitchYaGame! An immersive RPG with exploration and expressive battle encounters inspired by Zelda classics, Undertale and Spirited Away. Coming 2027 to Nintendo Switch 1|2, PC (Steam), PlayStation 5 and Xbox Series.
One extremely interesting part of Lancer deep lore is that the Catholic Church still exists, and the implications of this are utterly fascinating
Comprehensive Testing For Fighting Games On Linux Curator Page: store.steampowered.com/curator/4609... Ivy's ProtonDB Reports: www.protondb.com/users/146481... Compatibility Spreadsheet: docs.google.com/spreadsheets...
Longtime friend of mine @soft-rodvt.itch.io & friends have been cooking up a multiplayer stealth game, and I'm so excited to try it! It's 2v2 competitive multiplayer action between 3rd-person sneaky spies & 1st-person shooty guys. It's like Splinter Cell Spies v. Mercs was Furries v. Scalies!
just when you thought the shadows were safe... www.youtube.com/watch?v=k8me...
It's bloggerin' time! I wrote up how my NPC behavior planning works and how I leveraged reinforcement learning techniques used by Chess and Go algorithms to make my baddies smart and efficient. Enjoy! blog.brianna.town/the-bigger-b... #gamedev #indiedev #blog
The Bigger Better Chronicles NPC Behavior System
I wrote about Chronicles` action system ~sigh~ over three years ago and over the intervening horrors of modern existence it has grown int...
blog.brianna.town
Quick update, I'm in love with this project, vehicle mobs are acting great, revising prop generation for the map - better performance. LEGACY frames are still fun, new assets, features, and mechanics to come. #mecha #mech #simulator #godot #gamedev #solodev #indiegame #indiedev #gamedevelopment
Follow @wario64.bsky.social and repost for a chance to win 1 of 5 Steam codes for Code Vein II courtesy of @gamesplanet.bsky.social. Giveaway closes on Jan 29th, 2:30 PM PT Game is $58.30 at Gamesplanet w/ code BLOODWARIO buff.ly/laoWLaf
I once wrote a short story about future Special Forces being just expendable 19yr old climbers / hikers tasked with getting AI driven sniper rifles and missile launchers into wilderness areas. Years later I saw how gig-econ systems push food delivery drivers and though wow, we're 1/2 way there
nobody has ever talked about this game before. I am a changed man
just found out about Plasma Ball on the NES. holy shit
dragon lady next to me at the second life rave was too close and her wings kept clipping through my player model. I didn't mind but she apologied each and every time it happened. chat was filled with hundreds of variations of "oop sowwie >_<!! xoxo" and "uaah! not again! orz" by the end of the night
Was just scouring the release calendars for interesting stuff out this month, and The Local caught my eye. Hyper-mobile speed FPS inspired by Quake/HL/CS bunnyhopping/surfing maps, plus a bit of Jet Set Radio. I know some people who this'll be like catnip for. Not too many games for movement sickos
The Local on Steam
A fast-paced parkour game, loosely inspired by Surf and B-Hop. Featuring 5 gamemodes, multiplayer, and a large, playground-like world. Master the movement, and conquer the leaderboards.
store.steampowered.com