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🛠 GameDev Tools | 🤖 Godot Contributor | 🎮 Digital Games Student | Computer Science 💻

Are you making 3D Levels and Environments in #Godot? Please check out my asset placement and organization plugin to support my work - I've rewritten it from the ground up for the latest versions, polishing everything up in GDScript - no more .NET needed!

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I like to create UI components that immediately update in the inspector when you change the data. But I find it annoying that exported NodePaths for internal dependencies show up in the inspector when the node is used in a scene outside. This is what I came up with. #Godot

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We could use AI for problems that we weren't able to solve before, instead of using it to do stuff we could already do ourselves, but worse and by frying a bunch of GPUs in the process.... just a thought

I've been very inactive recently, due to my research project, which I didn't want to announce prematurely. You might know I'm doing a Master's in digital games, and got started with my dissertation about rendering stuff. This is why there were no AssetPlacer updates recently.🧵