Luis Aguasvivas

@aguaspoints.bsky.social

Tokyo based Game Critic - NPR Contributor Debug Mag Columnist Member of the New York Videogame Critics Circle - DiGRA Words: Unwinnable, Gamers with Glasses, PopMatters, Game Informer, Ars Technica & other places aguaspoints.com

“I don’t think a union would be a significant change to our business," says Rockstar Head of Publishing, Jennifer Kolbe at the tribunal today. This follows her having said “...if they want a union, they will have a union," in a recent Bloomberg article.

Paolo Pedercini's Molleindustria cast an ecosocialist Pittsburgh from a volunteer theater's regulars, then brought it back to the neighborhood.

LIKELIKE's year closed with a party for Future? No Thanks!

On Friday, Oct. 2, LIKELIKE, the neo-arcade Paolo Pedercini directs at 205 N. Evaline St. in Pittsburgh's Garfield neighborhood, opened from 7 to 11 PM for one night during the Unblurred gallery crawl. The occasion was a late release party for _Future? No Thanks!_ , the Molleindustria game that had been on Steam since Sept. 4. The announcement billed it as the last LIKELIKE event of the year and promised merch and a chance to meet the local cast. 0:00 /0:24 1× The opening of the announcement trailer for __Future? No Thanks!__ , silent here. The full trailer with sound is on Steam. _Future? No Thanks!_ is an open-world comedy set in an ecosocialist Pittsburgh in 2045, where Harvey Huffstone, a grumpy elder, works through a bucket list before a self-scheduled euthanasia. The credits list more than 40 voice performers, drawn, LIKELIKE says, from the community around Glitterbox Theater, a volunteer-run venue in Homestead. Tenley Schmida directed the voices and performed the motion capture, Dave English plays Harvey, and Glitterbox co-founder Teresa "Tree" Martuccio has a part. The same page dates the work: made "between January 7, 2021 and July 9, 2026 in Pittsburgh, PA." Getting there was rough. Valve held the game in review past its July 22 launch over what Molleindustria described as "dozens of untextured polygons," then gave it an adults-only rating that the Pedercini called "the most humiliating and surreal experience in 20+ years of game making." The rating came down in late August. Scenes from __Future? No Thanks!__ Images: Molleindustria via Steam Release parties in neighborhood arcades rarely make the games press. Killscreen's free newsletter exists for exactly that kind of night: independent and experimental game culture, three times a week. Get the free newsletter

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📣Introducing VIDEO GAME OF THE YEAR: THE BOOK: THE BLOG📣 My new ongoing personal project, even more essays on even more games, from across all styles and eras. It's your favorite video game history book but online. Check it out, now on Patreon www.patreon.com/cw/VGOTY

Video Game of the Year by Jordan Minor — Your favorite video game history book but online.

Get more from Video Game of the Year by Jordan Minor on Patreon. Your favorite video game history book but online.. Support Video Game of the Year by Jordan Minor and get exclusive access to their wor...

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Hot off the press 🔥 Thank you @aguaspoints.bsky.social for the lovely chat. Loads of love to the @debugmag.com team who are still doing such great work to showcase smaller indies.

Luis Aguasvivas@aguaspoints.bsky.social · 6d ago

In my latest installment of my column the Anthropocene Medium for @debugmag.com, I talked with Jigmé Özer of Calligram Studio (@calligramstudio.com). This is one of the hottest interviews I have ever conducted. www.teamdebug.com/issue/18

Last week on Radiotelevisione svizzera’s Rete Due, I recommended Dressmaker by Free Lives, the videogame where you play Bridgerton... but as the characters’ dressmaker. Podcast available online (in Italian)!

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the only survival strategy in the near to mid term for creatives imo is to make weird new stuff that an LLM could never come up with bc it’s hopelessly mired in nostalgia and what has come before — we have to lean into being weird human freaks rather than producing “content”