WereCoder

@werecoder.gamedev.blue

🕹️ Solo Game Dev 🎮 Former AAA Dev. 🌳 Working on a custom engine + survival game. 🔁 I repost Indie Dev progress.

US Liquid measurements -- written in binary 00000001 - ounce (1oz) 00000010 - pony [historical] (2oz) 00000100 - jigger [historical] (4oz) 00001000 - cup(8oz) 00010000 - pint (16oz) 00100000 - quart (32oz) 01000000 - growler (64oz) 10000000 - gallon (128oz)

Made this last night because I wanted to have an example I can point to whenever I see people have bad player ship/plane/vehicle/camera controllers that just 1:1 mirror game input and how much of a difference even a tiny amount of smoothing can make to game feel.

Hey #GameDev and #ATProto! I'm working on tools to decentralize the ownership and management of video games by putting them (or at least their data... for now) on ATProto! I'm looking for feedback, so if you have any interest I'd love to hear your thoughts. ♥️ 🎮 ♥️

Introducing The Pentaract: A Comprehensive Set of Video Game Lexicons for ATProto

1. Dev mode I wanted to be able to iterate on my early lexicons, and I didn’t know how that would impact other lexicons in lexicon.community. TBF I didn’t do much research into it either, but I figure...

discourse.atprotocol.community

My first shadow map👶 White outline is a prism of light emitting from a source point. Colored polygons are occluding geometry clipped to the light's volume. Black & White image in top right is depth map within that prism. (White rectangle is an open door. Dark stripe is a foreground pillar.)