We are very excited to announce: HYPERBEAT releases October 22nd!
Simpathey
@simpathey.bsky.social
Part time lamp. Full time game designer. I love video games and my cat Wanda 💛 linktr.ee/simpathey
🐣 ANNOUNCEMENT 🐣 PAPERKLAY HAVE A RELEASE DATE!!! My 3D Platformer where you rotate and unfold a paper and cardboard world is launching on May 27th! Featuring the Banjo Kazooie composer on the title track! I’m SO excited for this! Share to help <3 store.steampowered.com/app/1350720/...
It's nearly time! The video in which I interview @piratesoftware.live, @aiadev.bsky.social, @hillfortgames.bsky.social, @simpathey.bsky.social, @irishjohngames.bsky.social, @foolbox.bsky.social, and @practicalnpc.bsky.social premieres in around 15 minutes www.youtube.com/watch?v=2qhD...
youtube.com
I use to not respect myself as a game dev because I got my start as a freeware dev making web games. 2011 was my first release and I have made 25 free projects since then. Meeting other successful game designers that started as freeware devs was super validating this GDC.
On the plane to GDC I was playing Balatro, the person next to me was playing Slay the Spire, and to my right someone was playing Vampire Survivors
Posted a free game design resource on my Patreon. This post covers a talk from the GDC vault on One Page Designs by Stone Librande in 2010. I am going through GDC vault talks on game design and this one stood out to me! www.patreon.com/Simpathey
I've had parts of this written down for a while - but I thought it was about time to document the detailed version of what happened during Balatro development localthunk.com/blog/balatro...
The Balatro Timeline — LocalThunk
It’s been approximately 3 years since I began work on Balatro - and in that time I have personally documented almost nothing about the journey. This is something that has bothered me since the game la...
localthunk.com
Remember to refresh all your game portfolios in preparation for GDC! I am looking forward to adding my newest projects to the mix.
My first viral video was because I called the game Fallumns (which was Columns inspired) “Tetris Like”… and then so many people rage commented that it was actually like Puyo Puyo it went viral 😭✋
If you made a Pirate Software game jam entry send me the link. I also did the jam and would love to play your game!
Play my new game for FREE in browser here: itch.io/jam/pirate/r... Haunt Hop was made in about 10 days with a team of 5. The theme of the jam was "You are the Weapon" and I think we came up with a really cool concept. I will be streaming playing other jam entries Monday Feb 3, 10am PST
WARNING: this post contains graphic language GPU. Nvidia. Anti-aliasing. Dynamic shadows. Texture
I built my FYP brick by brick. I will miss the recipes, the pottery, the watercolor, physics news, funny gaming moments, wholesome fall season, cute cats, book recommendations, Arcane fandom, dance coreo, hank green stitching someone and trending audio. This is what I had built!
[Paper dragon room] I want to draw more dragons this year, so the first painting of the year has to start off strong
When your cat walks across your keyboard, changing the settings on something you can't figure out how to change back.
I already have onedrive, it's the one drive on my computer and that is where I want to save my work you clown
I got a coffee today at the local shop and the barista made a literal swan in my drink, A SWAN!
Skyrim was right: soup DOES heal you for 10 points of health and 10 points of stamina.
I love indie games and game design. As a developer that is very involved with this community I am happy to share the summary of my favorite weird games from 2024. www.youtube.com/watch?v=ni_v... #indiegames #gamedev #gamedesign #gaming
The Weirdest Games I've Played in 2024
YouTube video by Simpathey
youtube.com
I tried a red hot chili pepper once, and I don't ever wanna feel like I did that day!