Finally got around to posting an adaptation of Keni Ambro's excellent GB Studio Logo, with musical help from @beatscribe.bsky.social! 2bitcrook.itch.io/gb-studio-lo... #gbstudio #gameboy #gbdev #pixelart
egg boy color
@eggboycolor.bsky.social
Hi, I'm Andy! I make pixels, cute games, and NES/GBC homebrew. Let's be friends! they/them
Having whiplash from needing to put many things on hold to scramble to find a new place to live & move -- renovict scenario, thankfully got paid to move, but less than ideal. Move is over, I have a new place. Things still heaped in boxes, lots left to unpack, but I finally got a basic office setup.
a warmup drawing in picotron, thinking of maybe doing a little single-screen arcade run-and-gun game that would have wave-based combat and boss encounters back-to-back. dynamic enemy rank and branching play paths between rounds. simple power-ups, no shops or leveling.
I need to try posting more here! Saw some activity since I was last here, especially my Super Game Boy demo I posted. I've been less active on bsky since holidays -- getting back to my recently-started job and with the cold weather I've been low-energy. Want to get back into gamedev/homebrew lately.
New Last Crown Warriors demo available on itch.io (link in replies)!
don't become so systems-brained you forget about the things that REALLY matter in an rpg... like reprising the title theme during the final boss fight
Got the furthest I've been in Ninja Warriors (SNES). Using continues (+ save states at continues) to see the later game, Stage 4 boss onwards is super punishing. At stage 6 boss now and keep dying. The game has so many cool enemy pair-ups that totally obliterate you if you don't master the combat.
Gradius III arcade 'rotating lasers' from the Mechanical Base stage, which is not included in the SNES version #shmups #retrogaming
Hello Bluesky! On my homepage you can find free games and stuff I've made, like Iji, Hero Core, Hyper Princess Pitch, Strawberry Jam, and Doom + Quake + UT99 levels: www.remargames.se If you'd like to support me, here's my Patreon: www.patreon.com/remargames Thanks! 💜
Now that the event is done, I can show off this quick #15seconds trailer for my indie game, Tactus! You can play the demo over at zeta0134.itch.io/tactus. It was fun trying to capture the essence of the game in such a short runtime. If you're also a #gamedev, why not give it a try?
I've spent the last two years developing firmware and software for a WS/WSC/PCv2 flash/development cartridge. Now, it has finally been announced and will be sold by 49bitcat in Germany. Sales start November 24th! Learn more here: 49bitcat.com/news/2025-10...
The King of Fighters: Battle de Paradise - English translation is now available! Enjoy this KOF board game with lots of references to the series, in English for the first time in 25 years! Download: www.marcrobledo.com/neo-geo-pock... #KingOfFighters #NeoGeoPocket #KingOfFighters
Orange Island finally has stable split vertical scroll on the NES! #nesdev
Cool, Marvel: Cosmic Invasion put out a Steam demo! This was the last game I worked on at Tribute. If you like comic superheroes, pixel art and TMNT: Shredder's Revenge beat-em-up style, you might enjoy this. Some characters (Spiderman,Rocket, She-Hulk) and enemies/bosses I integrated are there too!
Flap through peril in my new precision "batformer" that flips platformer trappings upside-down! Vampire's Best Friend releases this October Demo out now on Steam & itch, link in replies
magic sword on its surface seems like an epic quest to destroy the blackorb, but it's really about a very hungry guy with an overactive stomach who must constantly fuel up on chicken and grapes every few minutes to ward off dying.
What an unforgettable #SummerGameFest ☀️ 🌀🎸 Scott Pilgrim EX officially revealed! 💚🦝 Rocket & She-Hulk join the fight 🎮🌌 Hands-on MARVEL Cosmic Invasion demo at Play Days with @dotemu.bsky.social Huge thanks for all the love around both reveals 🤩 #ScottPilgrimEX #MARVELCosmicInvasion