Hekky

@hekky.dev

I'm hyper-fixated on rendering the sky on your graphics card. Shaders and writing code that's fast. Making yet another SteamVR overlay. Space Calibrator: https://s.team/a/3368750/

Decided to spend some time adding Cloth and Clear Coat rendering options to my shaders. Based on the Google Filament approach. Implementing this for every single source of specular lighting we have in Unity was a royal pain, but definitely worth it 😍 #unity3d #shaders

why the fuck did windows decide to uninstall my microphone drivers and just leave the mic device without any drivers assigned???????

man sometimes idk why i bother with vrchat content creation, the tools break if you look at them wrong istg. i tried making a world and wrote a proof of concept for some ui interaction stuff but it's breaking in the vrc client because references are breaking on upload (every ref becomes null).

When the fun and challenging proof of concept phase of a project is over so you gotta lock in and do the tedious work and augh augh augh augh augh augh augh augh augh (Taking idle damage)

got some boring backend stuff done with my overlay maybe i'll have some time to do something a little more visual this weekend?

Cannot wait to be excluded from places because 1. I would rather not share my ID with a US company that *totally* is gonna follow GDPR and *totally* will not share my data with third parties 2. I would rather not exclude people that cannot or do not want to get verified Yippieeee