Inkeystring Games

@inkeystringgames.bsky.social

Hi I'm Dan, a game developer. Here exploring game and developer things, ideas, insights.. #gamedev #gamedesign #retrogaming #VR

We're in the process of rebranding Godot XR Tools v2 to Godot XR Development Kit. This due to the structural differences the rewrite has introduced with the older (still maintained) version.

Boosting this again: a free directory of 170+ independent gaming blogs, a neat little tucked-away bookshop full of curiosities. Spend 30 minutes browsing and I guarantee you'll find something you'll enjoy that's new to you. (And then you can follow the link to their bsky and give them a follow!)

Wes Fenlon@wes.readonlymemo.com · last mo.

Remember the internet before Google, before algorithmic feeds, before monolithic social media corralled us onto the same handful of apps? When small, *personal websites* and webrings linking them together reigned supreme? Time to bring it back.

I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...

Announcing Box3D

I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee...

box2d.org