C:\Users\Kim

@kimgohlich.bsky.social

gender apathetic gremlin who really likes movies and video games and is mostly just vibing but also cares way too much about stuff 30s, they/he

"How many genders are there" is a silly question, like "how many polygons are in a video game" The quantity depends on how much time you spend on this. Too many genders will cause lag and performance issues, too few and you can't make much sense of the world.

it's been 3 days since i watched the 2006 miami vice movie for the first time and i can't stop thinking about how the opening goes from a completely silent universal studios logo and then just hard cuts into the first scene with no establishing shots or opening credits and numb/encore at full volume

all this "movies should be hornier" discourse got me watching cruel intentions last night and good lord it's horny, it's trashy, it looks gorgeous and it ends on one of the greatest needle drops in cinema 10outoffucking10 no notes

GTA 6 feels less like a game and more some kind of totem for a certain kind of dying gamer identity, that cannot economically or culturally sustain itself anymore. it represents a million different things and seemingly the least important of them is that it is an open world mission based video game

there are lots of popular things that aren't for me. that's normal. but watching the GTA 6 hype from outside the bubble feels different. what do you mean there's a gameplay reveal exclusive to netflix. why is the tone of every announcement if this game doesn't sell 100 million copies we're all dead

sometimes i lose interest in a series the moment the original creators/creative team move on, and sometimes i'm curious and kinda excited to see how far beyond reason a franchise can be pushed

i'm so familiar with the dialogue in the original halo that watching footage of campaign evolved and hearing new recordings of the same lines has an effect that i can only describe as "audio uncanny valley"

i'm glad the boycott is stopping me from doing something stupid like actually buying the halo remake and being sad about it. what a dark fate for a once classic series

"the graphics have caught up with our imagination" is intended as a compliment but is inadvertently damning of the whole project. Yeah, the imagination of Halo no longer exceeds a high-resolution tree. Cool.

The original Halo presented an alluring and mysterious setting that combined alien ruins with Pacific Northwest-inspired natural grandeur, but the level of detail back then simply hadn't yet caught up with the imagination. That's resolved here, with a gorgeous visual update that makes the whole campaign pop with excitement.

Like I'm sorry, but if your job is game news and the first and last paragraphs of any news you write about Microsoft do not include "BDS" and a mention of the layoffs in them, you are not a journalist. You are marketing.

Will Borger 🔜 Gamescom@edgarallanbro.bsky.social · last mo.

Remember: you don't gotta carry water for or amplify news about a company that is profiting from a genocide and fires people like it's going out of style