Paweł - legomyrstan

@legomyrstan.bsky.social

Houdini Pipeline TD so Houdini, Python and sometimes realtime, occasionally history(especially late medieval!)

[Eng]In next few months, August or September I want to make next Warsaw Houdini User Group event! Let me know if you like to make talk! Can be about games, film, advert, tech or else. Don’t have to be 100% about Houdini just related in some way. Contact me here or at pbernaciak@proton.me

The fantastic GDC 2024 talk by Vesa Paakkanen about OpenUSD workflows at Remedy is now free to see on the GDC vault: gdcvault.com/play/1034201... It goes into detail of OpenUSD workflows in their 3D editor, Northlight, for things such as variants, edit targeting, schemas, overrides, and more.

Building Game Worlds with OpenUSD

The complexity and size of the game worlds is ever-increasing and tools need to meet that demand. At Remedy, we have been working on new tools and tech stack to allow us to build worlds faster and wit...

gdcvault.com

Big headline, luckily not as scary as it looks, but an important lesson... The FBI extracted Signal messages from a defendant's iPhone even after the app was deleted. Here's what actually happened and what to do 🧵

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Many programmers consider Vulkan to be overly complex–maybe not even worth engaging with as an #indiedev. It’s easy to see why people feel this way. If this is how you Vulkan, or modern graphics APIs in general, the goal of this talk is to change your mind. gamesbymason.com/blog/2026/vu...

👀 It's Not About the API - Fast, Flexible, and Simple Rendering in Vulkan

What if Vulkan isn't as complex as you thought? This talk walks you through a fast, flexible, and simple appraoch to writing efficient graphics engines in Vulkan.

gamesbymason.com

flashback to me pointing out the ultimate irony of visual effects getting so good that our successes are used as evidence that "CGI sucks"

just an absolutely perfect example of how the success of plausibility and believability of modern digital effects is used by bozos as evidence that "CGI sucks"

[the suit in the "Iron Man" (2008) shot they're referring to is computer graphics]

Referring to a bozo post that has a shot from IRON MAN “causal reminder that this armor was a real prop and is incredibly convincing and it is over 14 years old*”

unicode braille characters are 2x4 rectangles of dots where you can arbitrarily set any of the dots. That's 8x the pixels you normally get in the terminal! anyway here's a proof of concept terminal SVG renderer using unicode braille:

Merry Christmas, Graphite community! You have waited patiently and it is finally here: the Graphite native desktop app is yours to download on Windows, Mac, and Linux. This limited public release candidate build (RC1) is available to download in our Discord (join via the link on the website).

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🌶️ Hot take: ML-based graphics makes some graphics researchers unhappy for the same reason diffusion models make artists unhappy. Both automate the interesting and beautiful parts of the work and both deskill the worker. Both result in questionable quality and both are being adopted regardless.

Yining Karl Li@yiningkarlli.bsky.social · 8mo ago

The best quote I’ve heard about AI was a half-joke by a coworker: “is there anything that classical techniques can do that AI can’t pretend to do better?” Sometimes pretending is good enough and sometimes it’s really not! That seems largely lost in the pro/anti AI discourse.

Until now, if you lost or broke your phone, your Signal message history was *gone,* a real challenge for everyone whose most important conversations happen in Signal. So, with careful design and development, we’re rolling out opt-in secure backups. signal.org/blog/introducing-secure-backups

Introducing Signal Secure Backups

In the past, if you broke or lost your phone, your Signal message history was gone. This has been a challenge for people whose most important conversations happen on Signal. Think family photos, sweet...

signal.org