Sergei Leoluch Panin

@leoluch.bsky.social

Senior Environment Artist and Mentor Currently - Housemarque Oy. Sony studios https://www.artstation.com/leoluch I love all aspects of environment creation both 2d and 3d and share my knowledge

There are too many awesome people on bsky, so I will try to post here a bit more often. This is my current project on which I am working. Still an insane amount of work has to be done, but created this rough cinematic before my vacation in September. Now back to work with renewed energy 💪🏰 #ue5

Heyo! I’m a lead lighting artist @ nVidia. Previously Bad Robot Games and Naughty Dog. I do #gamedev #lighting #artist things, mostly environments with some characters and occasional C++ shenanigans. Former social media recluse, I am BACK. And I apologise in advance for all the things.

BildBildBildBild

Seems I am not quite ready to say goodbye to this medieval project and I am still not doing Warhammer game, so I decided to continue my nanite exploration in 5.5. I decided to take my old project with castle on the river and nanite remaster. And it is very promising start !

Bild

With the latest release of #arcane new season I would like to share my old project which I never finished. I wanted to do a district in Piltover with the vibe of architecture of old st. Petersburg, but it was too complicated in the end. Still have this dream

BildBildBildBild

The biggest lesson from this house is the scope of work. I can make good content, but every time I instead take something epic and gigantic and just get tired of it. And drop quality level. So, do not think you make "small boring house" - execution matters. And design

Bild

Started to work on polishing each individual lighting scenario. I pretty often receive questions about how not to lose focus when you are working on the location. This is an example of the comments which I do for myself. I placed this image on the second screen when I lost, I just check with it

BildBild

Starter packs seem to have helped many find part of there audience but there scattered to the winds so making a thread of them, you find them add them be they art, dev any kind of creative outlet and see if we get more people with there audiences and find new ones.

Post nicht verfügbar.

Hi everyone! Time to introduce myself ✨ I am Carmen, I work as a lighting artist for games, currently on the ARPG No Rest for the Wicked! I previously worked at Blizzard on the unannounced Survival Game. I've been in games for 5+ years 💚 I have a deep love for moody lighting and cinematography.

BildBild

First alpha dressing pass is done. I think, environment part of the work done completed around 90% and after that last push with decals, more material blending etc. I think next publication will be final, but let's see

BildBildBildBild