Madzinah

@madzinah.bsky.social

Way too deep into games and dev. Former dev. Accessibility consultant. he/him

Australia’s eSafety commissioner buried a report (released Friday afternoon) that shows the under 16 social media ban didn’t tangibly reduce teen social media use, and also resulted in parents tuning out of kids usage. We traded our privacy for no reason. theconversation.com/more-than-80...

More than 80% of kids still using social media despite ban, new eSafety report finds

The report provides more evidence Australia’s world-leading social media ban isn’t going to plan.

theconversation.com

With layoffs at Xbox, sources indicate accessibility efforts have also been affected. What was once a champion of accessibility is now a shell of its former self, unsure if accessibility even has a place at the new Xbox. Read my first report for @aftermath.site here: aftermath.site/xbox-layoffs...

Layoffs Leave The Future Of Xbox’s Award-Winning Accessibility Efforts In Doubt

Former workers say Xbox cuts leave less resources and experts to make sure games are developed, labelled, and tested with accessibility in mind

aftermath.site

Well, this is a MAJOR blow to accessibility. Fortnite has nerfed the Visual Audio wheel, which was designed for deaf and hard-of-hearing players. It makes the game almost unplayable for those players. Plus it helped a ton of other disabled players, including myself www.linkedin.com/posts/cdspow...

Fortnite sound effects wheel visualizer removed for accessibility | Christopher Power posted on the topic | LinkedIn

After investigating what I thought was a Fortnite glitch, I have found that Epic have severely changed and made nearly useless for accessibility purposes the sound effects wheel visualizer. It is not...

linkedin.com

I don’t want this point to be lost in the discourse. Going digital-only means inequity for people who cannot afford internet or constantly purchasing new games. Libraries provide opportunities for people to experience games they otherwise wouldn’t be able to afford, and that will be lost.

ErikT@erik45824291.bsky.social · last mo.

My child loves going to the library and checking out a new video game every week. Going digital only eliminates libraries as a way people can access games.

Okay, so this is massive and we're terrified. Partnering with @play.breakthrought1d.org in the fight against diabetes, the ENTIRE inkle catalogue is on Humble Bundle right now for $20 -- including TR-49, all four novels, both Overboard! games, 80 Days, all four parts of Sorcery! ... everything.

The Complete Inkle Library

Adventure awaits in these beloved classics and new favorite games from Inkle! Get them at the price of your choice and support Breakthrough T1D!

humblebundle.com

(The real reason is your achievements should be personal and in reference to you, and so assist mode shouldn't affect that, intentionally. But system-based achievements are still stupid)

Je vois pas mal de gens se plaindre que le alt qu'ils ont renseigné sur leur vidéo "saute". Il ne saute pas, il n'est juste pas visible, il est toujours là, il n'est pas fait pour être vu par des voyants et il ne devrait pas être écrit pour des voyants

I made a filterlist for uBlock Origin to remove Generative AI features on websites. Includes blocks for * Google AI Summaries * YouTube Ask button & chat summaries * GitHub Copilot * Facebook AI chat * X's Grok buttons * Deviantart DreamUp * Booru AI images * And more github.com/Stevoisiak/S...

Google with AI buttonsGoogle without AI buttons

Shoutout to this super cool initiative: the "Games For Blind Gamers 5" jam 🧡 Their goal is to create games for blind players, as well as building awareness of blind gaming. Learn more or join here: itch.io/jam/games-fo... Sharing is caring 🤗

Games for Blind Gamers 5

A game jam from 2026-01-31 to 2026-03-16 hosted by Ericbomb, Patricia & shiftBacktick. Welcome, Blind and Sighted Game Developers! Welcome to the fifth annual Games for Blind Gamers jam! The goal of t...

itch.io

We're proud to announce our first Disability and Neurodivergence special! Submissions are open and anyone who is or identifies as disabled and/or neurodivergent in any way that's meaningful to them is welcome to submit Submissions close: Nov. 10 2:59 AM ET Dates: Nov. 29-30 gdq.gg/disability-d...

Accessibility is never "done," but we're proud of the progress we've made. Thanks, @abletoplay.com for sharing our story and shining a light on how we're building VR for everyone! No exceptions. Read the full deep dive: ow.ly/MHXR50X2gAP Join their Discord community: discord.gg/UwM4hamVqW

Owlchemy Labs: Out of this world accessibility in VR

We interviewed Owlchemy Labs about their recent titles, Cosmonious High and Dimensional Double Shift - two remarkably accessible VR titles.

abletoplay.com

BREAKING: Silksong will be out on September 4. Two weeks from today. Really. Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are. This is their story: www.bloomberg.com/news/newslet...

Why ‘Silksong’ Took Seven Years to Make

The highly anticipated indie game has been in production for so long that it’s become an internet meme

bloomberg.com