GRAMMY® voting is open. For your consideration: our score for Cairn, in Best Score Soundtrack for Video Games and Other Interactive Media. Gildaa played and sang, @toxavanger.bsky.social brought the drive, and I wove it together for @thegamebakers.com. idol-io.ffm.to/cairn
Martin Stig Andersen
@martinstig.bsky.social
Co-Founder \ Creative Director at Interactive Tapes Previous involvements include Cairn, Braid AE, Back 4 Blood, Control, Wolfenstein II, INSIDE, LIMBO
Order of the Sinking Star is out today 🧩 I've been working on the music since 2019, so it's nice to finally get it out the door. Hope you enjoy it!
Order of the Sinking Star on Steam
From director Jonathan Blow (Braid, The Witness), Order of the Sinking Star is a massive puzzle adventure set in a realm of magic and enigma. Solve over 1000 interconnected, hand-crafted puzzles, disc...
store.steampowered.com
Cairn’s nominated for TWO Gamescom Awards! So proud of our legendary audio team, congrats on the Best Audio nomination for the visceral sounds of climbing. And many thanks for the Best Gameplay award, climbing never felt so good. Best of luck to all nominees!
Beautiful music in a beautiful physical form. 🧡💙 CAIRN is an exceptional videogame, with a fantastic soundtrack! Highly recommended! @thegamebakers.com @martinstig.bsky.social
#WwiseTour Lille is just a few days away! Join @martinstig.bsky.social and Lukas Julian Lentz as they dive into the audio of #Cairn! 🎟️ FREE to attend, in-person 👉 RSVP today! hubs.ly/Q04kQ3CJ0 #GameAudio @thegamebakers.com
Lukas Julian Lentz and I spoke with A Sound Effect about our work on the audio for Cairn 🗻
Behind Cairn's Rock-Solid Sound - with Martin Stig Andersen and Lukas Julian Lentz | A Sound Effect
Ever want to climb a mountain, but lack the training and gear? There's a climbing simulation game that offers a thrilling experience from the safety of Audio Director Martin Stig Andersen and Lead Sou...
asoundeffect.com
Last year, @nilsiverholtar.bsky.social and I founded @interactivetapes.bsky.social to help shape a new generation of music design in games! This is where I’m focusing my work now, exploring new approaches to music system design and implementation. We’ll be at GDC next week - say hello if you see me!
Interactive Tapes was founded last year by @martinstig.bsky.social and @nilsiverholtar.bsky.social. We do music implementation for games. Next week we’ll be at GDC, looking to get inspired and connecting with both familiar and new faces. If you spot us you’re welcome to say hi! #GDC2026
I’ll be doing a session on the audio of Cairn, with live gameplay and commentary, moderated by Alistair Hirst. We’ll explore how climbing Foley and an organic breathing system replace the traditional stamina bar, while spatial mixing further enhances immersion. Hope to see you there!
Next week, join Audio Director @martinstig.bsky.social & moderator @alistairhirst.bsky.social for an in-depth exploration of the sound of Cairn, featuring live gameplay with commentary! 📍 AMC Metreon 16 (Theatre 14) 🎟️ FREE Entry 🔗 RSVP: hubs.ly/Q045fh2k0 #GameAudioGDC @thegamebakers.com #GameAudio
Hi climbers! The goats have never seen this many visitors pass through! 300,000 new climbers on Kami in a week! 😱 Thank you all for over 300,000 ascents 🏔️
🙏🙏🙏
The truly fantastic soundtrack for CAIRN comes in part from @martinstig.bsky.social, audio director, composer and sound designer, responsible for the atmospheric soundtracks of LIMBO, INSIDE, and CONTROL. The music immediately won me over. Pre-ordered it right away! ❤️
Cairn just drops NOW ! 🧗♂️ Cairn has just been released, and so has its #OST! Proud to share this release alongside @thegamebakers.com and the incredible creative team behind Cairn. 🎧Now available digitally, vinyl pre-orders open. 👉 linktr.ee/CairnOST The climb starts now! 🏔️ #VGM #Soundtrack #C
"The Game Bakers created a system called ‘Mountain Intimidation’ that shifts the environmental sonic landscape depending on what angle you’re looking at the peak." Kami can be scary! Just as scary as it is beautiful.
For @techradar.com I spoke to the lovely @emericthoa.bsky.social about the making of Cairn! 🏔️ Cc @thegamebakers.com www.techradar.com/gaming/cairn...
"Cairn is a stunning and surprising masterpiece" - Game Informer Thank you all for joining us on Mt. Kami <3
Cairn is out today! Spent ~3 years turning breath, effort, and grip into reliable gameplay feedback - because in this game, your life depends on it. Grateful for @thegamebakers.com and everyone on the audio team. Can’t wait for you to experience it. ⛰️
Cairn on Steam
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mou...
store.steampowered.com
⏳ One week to go until the CAIRN #OST drops! Save here : linktr.ee/CairnOST From the razor-sharp sound design of @martinstig.bsky.social to the raw electronic energy of @thetoxicavenger.bsky.social, elevated by Gildaa’s haunting vocals, the music of CAIRN by @thegamebakers.com arrives next week!
Want to bring Kami with you, even when you're not on the mountain? Cairn’s OST is coming to digital! Experience the entire epic soundtrack created by @toxavanger.bsky.social, @martinstig.bsky.social, and Gildaa when our climbing game Cairn launches January 29th!
Slides from my GDC talk about the COCOON synthesizers are now up here www.schmid.dk/talks/2025-0... #GDC2025 #gameaudio #Audio #gamedev
Morning Audio Community Meetup: Monday - Friday 8:00am to 9:00am-ish @ 222 2nd St. Simply the best was to start your day at #GameAudioGDC #GameAudio #GameMusic
The Purple Guide to #GameAudioGDC is out now! Check out all of the #GameAudio #GameMusic related events and highlights coming to #GDC2025 and get ready to soak in the inspiration and creativity of the community. I'm looking forward to seeing you there! www.asoundeffect.com/gdc25/
The Purple Guide to Game Audio GDC 2025: What to do, hear and see when it comes to sound for games at GDC | A Sound Effect
Game audio guru Damian Kastbauer brings you the definitive guide to making the most of GDC when it comes to sound for games:
asoundeffect.com
Hey #gameaudio folks! If you're going to GDC, Carousel Con is happening again! This year we will be meeting on Thursday and Friday starting around 1215 at the amphitheater behind the Yerba Buena Carousel. Please come and listen to micro talks from your community! I have stickers to give away!
Looking forward to catching up with folks at GDC! I’ll be attending the audio talks and roaming hallways drinking lots of coffee, happy to chat and excited learn about what’s going on in the world of #GameAudio!