Christoph Kubisch

@pixeljetstream.bsky.social

NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him

New random sampling method for three-gpu-pathtracer: blue noise dither sampling! It offsets a common random sequence for ALL screen samples, yielding a cleaner image in just a few samples. Screenshots are single sample scrambled sobol vs blue noise. Small writeup below👇

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dear imgui 1.92.9 released! github.com/ocornut/imgu... - new liveedit on/off settings and defaults - tables track topology changes - metal4 rendering backend - timestamped settings entries (for cleanup etc.) - 50+ other changes/fixes (fonts, multi-select, popups, backends etc.).

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meshoptimizer 1.2 is out! Featuring support for tangent generation, a significantly faster vertex decoder for Intel/AMD CPUs, several new smaller algorithms (cluster position compression, triangle filtering, clusterlod BVH) and more. GitHub stars and boosts appreciated! github.com/zeux/meshopt...

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Reminder that the coding help I need the most for Dear ImGui are related to tech that are foreign to me: Vulkan, OSX, Metal, Android, Linux. Many open issues/pr, need quality brain time, design time, explanations & reviews to close topics rather that have more opened: github.com/ocornut/imgu...

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I implemented multiple fixes & improvements in Vulkan/D3D12 Memory Allocator libraries, on my fork for now. If you use any of these, please give it a try so we validate they work fine before I turn them into official releases. github.com/sawickiap/Vu... github.com/sawickiap/D3...

GitHub - sawickiap/VulkanMemoryAllocator: Easy to integrate Vulkan memory allocation library

Easy to integrate Vulkan memory allocation library - sawickiap/VulkanMemoryAllocator

github.com

dear imgui 1.92.8 released! github.com/ocornut/imgu... - many fixes/improvements for tables, text inputs, axis auto-sizing, multi-select & box-select, clipper, key ownership system etc. - ImDrawList::AddRect() sig change⚠️ - Bonus: a renderer agnostic standard for changing texture sampler.

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