Andrew Reist

@platformalist.bsky.social

Canadian dev making wacky animal games at Eggnog Games. Runs TweetTweetJam. Made Super Star Duck, Leaving the Tree, Stickyfoot, Maze Dog, and a bunch more!

More WIP #picotron quad rendering using batch ud:dot() and ud:cull_gt() for backface / nearplane culling. This wireframe sphere is drawing ~2k wireframe quads (of 4k) at ~70% cpu using a :take() call + batch line() call per quad.

hey everybody. i made a new game. its called 10SJR. its a pico8 version of a tennis hell game. not a full sequel, an experimental test bed for 10S3 mechanics. just one level rn, but a new one each week until i get bored. playable in browser or download <3 owch.itch.io/10sjr

Starting to feel like a space battle now. Some perf issues when lots of bullets in the air - might need to switch from polys to particles. And I need to figure out what role the large command ships will play - currently they just sit there. #pico8