@pointsofdata.bsky.social

⚔️Anna Wikström

@annawikstrom.bsky.social

Senior Game UX designer / creator of learngameuxdesign.com & ⚔️Quest for UX Newsletter. Linktree for everything: https://linktr.ee/awikstrom

Respec

@respec.net

Respec.net is a no BS website about video games from games media veterans. Independently owned and operated with pride.

Godot Engine

@godotengine.org

Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/

Snappy Gurus

@snappygurus.bsky.social

We support graduates and entry level talent moving into games and related roles, through courses, advice and support, and career driven events! 🫰 Email: enquiries@snappygurus.com Discord: https://discord.gg/vAvNv36yNy Website: https://snappygurus.com/

Game Con Canada

@gameconcanada.bsky.social

Game Con Canada is a three-day gaming expo where attendees will have access to play hundreds of games from video game studios and board game developers from around the world.

Develop:Brighton 2026

@developconference.com

Develop:Brighton 2026 - 14-16 July | The UK's biggest game developer conference. Bringing together the European game dev community from global superstars to micro indies - since 2006

Game Access Conference

@gameaccess.bsky.social

Game Access Conference ‘26 Act IX May 29-30 2026 · Brno, Czech Republic https://game-access.com

Iron Galaxy Studios

@irongalaxystudios.com

Official news and updates from one of the world's largest independent video game developers.

GDC Festival of Gaming

@officialgdc.bsky.social

GDC Festival of Gaming returns March 1-5, 2027, in San Francisco!

ShadowZone

@theshadowzone.bsky.social

I create monsters. Then I fly them. Sometimes they survive. You can watch all that shenanigans on https://youtube.com/shadowzone I'm also available here: @ShadowZone@mastodon.social

Underdog

@weareunderdog.bsky.social

We're a new indie game studio based in London!

Playtester ↗

@playtester.io

Playtester (https://playtester.io) is a platform that helps players discover playtests and demos across platforms like Steam, Xbox, and PlayStation. 💬 Discord: https://discord.gg/playtesterhq 🔗 Linktree: https://linktr.ee/playtesterhq

Chris Murphy

@highlyspammable.bsky.social

Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.

Joe Wintergreen

@joewintergreen.com

video game dev. weird west, influx redux, much much more buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/ internet blog on the internet: https://www.joewintergreen.com/ friendly dev chat: http://discord.gg/TyexPhe he/him

Asher Zhu

@vuthric.bsky.social

Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG

Giuseppe Navarria

@techdesign.rocks

Tired of the AAA industry. Started a new london-based indie studio ‪@weareunderdog.bsky.social‬ | prev. Splash Damage / Gears Tactics, Gears of War franchise. Passionate retrogamer. He\Him.

Dan Reynolds

@dannthr.bsky.social

Tech Composer/Sound Designer/Programmer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him) Secretary for @gameaudiodiversity.bsky.social

Jan Kaluza

@jankaluza.bsky.social

Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” - https://jankyjams.com Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.

Ryan Schmidt

@rms80.bsky.social

It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80

Dylan Browne

@dylanbrowne.bsky.social

Lead Artist - Special Projects at Wētā FX, Ex #VFX at Modelfarm, Mr.X & Mill Film. Melting GPUs is my passion. http://imdb.com/name/nm2278940/ He / Him linktr.ee/dylanbrowne Opinions are soley my own and do not represent my employer.

Ghislain Girardot

@ghislaingir.bsky.social

UE content creator, specialized in tech art. I don't share my opinion much.

Matt Stafford

@wraiyth.bsky.social

Head of Engineering at mod.io, helping developers implement UGC support and distribution in their games. Technical Director at Pub Games, maintaining Primal Carnage: Extinction. Primarily working in C++, #UnrealEngine, #dotnet, #csharp

Victor Careil

@phyronnaz.bsky.social

Pushing voxel technology forward at Voxel Plugin using Unreal Engine You can DM me on discord @ phyronnaz My blog: https://victorcareil.com/

Tom Looman

@tomlooman.bsky.social

tomlooman.com Unreal Engine Developer. Making Courses for Indies & AAA Studios

Cody Albert

@codyjero.me

Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.

Dustin DeVoe

@ddevoe.bsky.social

Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!

Jean-Sebastien Guay

@slinkyinvasion.bsky.social

Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.