ScoutAboutTown

@scoutabouttown.bsky.social

They/Them, Bi, 34 Bunkers & Badasses homebrew designer. I'm not used to proper social media, so cut me a break? — My work is 100% Human Stupidity, and I will never use AI to produce material. #FuckAI —

Been playing with basing this partisan claptrap. Just need to paint those scrap metal bits and it has to be done so I can move on to other minis. There's a skull hidden in the grass behind it. I love working on these minis because I can put easter eggs all over them.

Bild

Giving life to simple photos by animating what I have in mind seeing them is something I loved doing for a long time and I should continue. Thanks for supporting my work and also I thank you for being inspired by what I do and wanting to try animation from what I post, it means a lot ❤️

So... what was the point in making missions replayable in #Borderlands4 again? Missions don't have dedicated rewards like in previous games, so it's not like you're farming for the best version of a reward item. Like, it's cool and all, but why do it if you've taken away the reason you'd want to?

I do this to myself, really. No one asked me to design hex-crawl guidelines for B&B, but I decided that I wanted them in my second MEGA-DLC, and I'm too stubborn to cut 'em. A ttrpg offers so much more in-depth travel opportunities than a linear video game can allow. I wanna take advantage of that.

ScoutAboutTown@scoutabouttown.bsky.social · 2mo ago

I hate travel tables. I need enough events so players aren't just hitting the same handful of interactions over and over again. Honestly, how many times can your players find a secluded house in the middle of a field full of maybe-cannibals before they're just in the suburbs? #bunkersandbadasses

CW: loud sound I was also a big fan of a japanese animator called Yuichi or Ydash Yダッシュ that made a whole Mario serie on the Nintendo DSi and to this day, I find that insane! Doing so much with such limitation shows that any program is great if you master it I do wish Mario movies were like this