Enjoy 127 items by 109 creators and support game devs effected by recent layoffs: itch.io/b/3802/game-...
Starlight 🌠💜️
@starlightlacuna.bsky.social
Indie game dev streaming her work from the comfort of her own pixelated pocket dimension. https://www.twitch.tv/starlightlacuna
My game Stop and Smell the Flowers just released on Steam! This is my first ever Steam release, please check it out! #gamedev #godot #no-ai #idlegame #incrementalgame #cozygame store.steampowered.com/app/2578290/...
Save 20% on Stop and Smell the Flowers on Steam
Relax in your shady garden and watch the flowers grow. Seeds have a chance of mutating into a new species of flower -- follow the chart to complete the collection of over 100 flower types!
store.steampowered.com
The official trailer just dropped!! 🎉🎊🎈 #actionrpg #indiegame #pixelart
"Phew, finally submitted the game to the game jam! Time to relax. But first, let me share it with some folks." A few hours later, a friend sends a photo of them finishing the game. "Oh nice! It looks like the game's beatable at lea--" I notice that a major sprite is flipped for some reason. 🫠
Important update regarding Art Attack, the anti Gen-AI game I've been making for the past year and a bit: The playtest is out on Steam for free, and you can help increase the odds of finishing development by either supporting on patreon.com/solidplasma or sharing any of this info with friends.
Just pushed a minor update to the playtest! Try it out and consider wishlisting here! store.steampowered.com/app/3238010/...
Art Attack on Steam
Art Attack is an action roguelike with a unique paint based combat system, and a distaste for GenAI.
store.steampowered.com
Important update regarding Art Attack, the anti Gen-AI game I've been making for the past year and a bit: The playtest is out on Steam for free, and you can help increase the odds of finishing development by either supporting on patreon.com/solidplasma or sharing any of this info with friends.
I'm finally letting people try my game! Steam keys coming as soon as I figure out how to search posts for the last time I asked if you want a test key. It's a tower defence/deckbuilder/roguelite. You can pet the bear. Made in #godot, with #noai store.steampowered.com/app/3778320/ #indiegamedev
It's finally here! AVE VIRIATE's alpha public playtest is now live! AVE VIRIATE is a turn-based colony sim where you manage an Iron Age village! Help the community thrive by providing villagers food, shelter, and work! 🛖⚒️ Get it on itch! iohanna.itch.io/ave-viriate #gamedev #indiedev #godotengine
AVE VIRIATE by Joana Almeida
What will you do to protect your homeland?
iohanna.itch.io
Steps in the right direction, but would you trust a policy like: "We can't catch everyone peeing in the pool, so it's okay to pee in the pool as long as it's not substantial." It's better for everyone if the policy is "No peeing in the pool." The fact you can't catch everyone is irrelevant.
For years we have been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont...
A little art gift of @starlightlacuna.bsky.social that I did! I think she looks super cute! #draw #art #pride
This applies to video/stream/music ideas too. Make the same thing one hundred times, you'll start getting really good at it
Ok, I think what I'm trying to say is that: YOU CAN'T "WASTE" A GAME IDEA! If you make the game, and it's shitty, and dysfunctional, and fails to achieve your goals, then there's actually nothing stopping you from making it again. You don't use up your idea, you get a better understanding of it.
Here's the first test render from my bare-bones raytracing code, showing a public domain 3D scan of a triceratops skeleton from the Smithsonian museum! There are clearly still bugs when you zoom in, but progress! 🖥️😺 You wouldn't believe how many bugs were me mixing up greater-than and less-than 😆
Super damn useful:
i put out an addon for #godotengine for CBOR de/serialization! i need it for a 👀project👀 and it's pretty useful so i figured i'd put it out. grab it from codeberg codeberg.org/yagich/godot... (contributions welcome!) or the asset library store.godotengine.org/asset/yagich...
Felt nice to make some missing icons for my tower defence/card game today instead of being stuck doing ui for a change! store.steampowered.com/app/3778320/... #blender #godot #gamedev #indiedev
RELEASE DATE ANNOUNCEMENT: I am releasing my first ever Steam game on Monday, July 27th! Stop and Smell the Flowers is a relaxing idle incremental game about collecting flowers and expanding your garden. Wishlist: store.steampowered.com/app/2578290/... #cozy #idle #farmingsim #game
Come see Otter at Game Con Canada this weekend! Play my solo indie game "Once We're Home", hand crafted with NO AI. and get a shirt while supplies last! Booth A17. #indiegamedev #solodev #gameconcanada2026 @gameconcanada.bsky.social
All of my games are 20% off for the Games for Pride and Steam Summer sales. Gender Dysphoria is $2.40 and no signal is $12.00. Make a catgirl happy by buying all of her games and soundtracks for only $17.28! :3 store.steampowered.com/bundle/55114... #indiedev #sale
Hey if you hate gen AI scroll to the very bottom of this store page for a little treat! (It doesn't hurt to wishlist the game either) store.steampowered.com/app/1493290/...
Bring Me Hope on Steam
Bring Me Hope is a bittersweet adventure RPG about love, loss, and family. Explore a world of echoes and memories, where each battle tests your resolve and every secret whispers of something greater.
store.steampowered.com
My streams over the next couple of weeks may be less consistent than usual, or they may be unrelated to game development at all. Burnout sucks.
I gave my Steam page a huge overhaul! Check it out and maybe wishlist my game? It even has a demo if you want! store.steampowered.com/app/1493290/...