Nic Cresswell.

@tw0fish.bsky.social

The guy that does the thing. DM's open & always happy to chat. https://ko-fi.com/twofish

Wrapped up the work on the latest prototype I'm calling KinMerge. It's like 2048 with a light strategy layer, all dressed up with a Dune vibe. It's pretty fun to knock around in, if anyone would be up for playtesting and giving me some feedback I'd be chuffed.

The Unilateralis Bufo Draco is a sly & dangerous creature. They creep up on their victim attaching themselves parasitically, then use the hosts body to spawn their brood & defend their tadpoles. Warning, trying to remove these fiendish toads causes quite the explosion with their dragon bloodline.

An illustration of a fantasy zombie dragon toad & their victim.

Tonight's progress. Animating the rail. The camera angle will hide the model swap to the augmented arm. I hope. Have I programmed any of this gameplay system yet? Nope! So why am I making art assets for it? Well, how else will I know if it's fun? And I'm crazy. #CherubDev #UE5

Trash City Turbo is about being the fastest street sweeper. Here's some high level game play showing a fast time - Create your own route, maximize your run - Utilize 'fast cleans' and stunts to refill turbo & big suck - Hit restart and go again until you hit that perfect run

Being anti-AI isn't enough. You should be pro-art, pro-artist, pro-writer, pro-worker. Don't expend all your energy tearing people down. Spend it lifting people up instead. Make their voices so loud, their art so visible, it drowns out the slop.

My very first feature film that I completed almost 6 years ago is now available on digital! This, almost 2hr film, took me around 2 yrs to complete & was a huge learning experience in experimenting with this animation pipeline which I use to this day. Out on Prime or AppleTV!

The gear shell and its associated mechanism is designed to be that next step up from the binary functionality of standard buttons. It gives the player an extra level of control over how something operates by alternating its rotation and cancelling it will. #UE5 #IndieDev #GameDev