They Will Never Understand off of Map-Center's Quake 30th Anniversary Jam is a wonderful, open-ended map clad in the timeless ikblue texture set. Top notch from start to finish.
@twango5map01.bsky.social
Quake Rooftops mapjam Starts: August 4th Ends: September 15th Theme is rooftops, use anytexture sets you want. The Mod used is Arcane Dimension 1.81 Contact me via Discord or Slipseer! GO MAP! www.slipseer.com/index.php?th...
Title: Chaotic Trinity Author(s): sock Date: 2021-05-04 Around medium-sized level using developer textures; a test map for AD's Chaos mode. The map source and th... https://www.quaddicted.com/db/v2/maps/9c2607fb75f1145ebf69388df894aef4e0ef9abbb20a5c5afab30ccfc363eee8 #arcane_dimensions #map #quake
this quake map is about 95% done now which means it's going to take me 3 years to finish the last 5%
My map for BYOB: "Train and wave slop." Self explenatory. I'm a total sucker for industrial themes.
www.slipseer.com/index.php?re... a quake map jam I participated, co-hosted and helped with start map a lil'. Byob is a jam where jammers had to make their own textures from scratch AND the map! Awesome stuff in there!
www.slipseer.com/index.php?re... a quake map jam I participated, co-hosted and helped with start map a lil'. Byob is a jam where jammers had to make their own textures from scratch AND the map! Awesome stuff in there!
Jam - Bring Your Own Bottle
Bring Your Own Bottle BYOB is a Quake jam where mappers were required to make their own textures. Co-hosted by Wons and Rabbit, with assistance from Quiet and the Quake Mapping Discord staff. The ...
slipseer.com
Been late for #PortfolioDay ! I'm Ghjuvannu-Carlu Sozzi, a 3D environment/ level artist based in France, available for work, contract or freelance on remote. If you want to make colored and complex environments, I'm your guy !
Blockout vs Couple days work modeling with Scythe Editor for UnrealEngine and materials in Substance Designer. UVs using Scythe's Hotspot feature is super quick! #gamedev #leveldesign #UE5 #unrealengine #screenshotsaturday @kronok.bsky.social
Title: Tomb of Thunder Author(s): aDaya Date: 2024-07-08 Episode of five main maps (plus start, end and secret level) ranging from medium-large to huge, with imaginitive d... https://www.quaddicted.com/db/v2/maps/65894a8a8a6be1d28d6f7ee5a653f67aaaaa8a27846a8f5ba181fc9123d15059 #episode #mod #quake
Screenshots from my upcoming Quake BYOB jam map, Flowers of Flesh and Blood
It's finally done, After 4 years I'm so happy to release, Abysm X: Dance of Blood - v1.0 Thank you all so much for the feedback and overall support. Hope you enjoy the mod Get it Here: doomworld.com/forum/topic/... Art: @spooky_jamil #UZDoom #doom #gamedev #modding #abysmx #boomershooter #retro
i've been playing End of Starlight, a game i assume has flown under the radar of basically everyone (except @dominictarason.com) by virtue of not being on any game storefront play this. play it immediately. shadow game of the year contender. msx.horse/eos/
Some screenshots from my recent Quake map for Bestiary Jam, done over two weeks. Was a massive rush to get things done in time, though it at least turned out pretty
WIP screenshots from my BYOB jam map. This is a map jam where we need to make all the textures ourselves. I've done these using Blender, QuixelMixer and Krita.
i made a map for this! this is an original limits map (slightly lower than dosquake's technical limits), so everything is under 600 world polys from any view, and averages ~350 (well... maybe closer to 400 for me...) also supports DM play! go check out the pack and everyone else's maps!
I (finally) released the 30th Anniversary Limits Jam for #Quake, just in time for the big day itself! 16 maps + start map made to the same constraints as the original campaign. Go play it here! www.slipseer.com/index.php?re...
We fought against the grey void and won! Made an entry for the limits jam. #QUAKE #leveldesign #gamedev
I (finally) released the 30th Anniversary Limits Jam for #Quake, just in time for the big day itself! 16 maps + start map made to the same constraints as the original campaign. Go play it here! www.slipseer.com/index.php?re...
Title: Xmas Jam 2019 Author(s): Chedap, Comrade Beep, Fairweather, Glans, Greenwoo... Date: 2019-12-18 Annual Christmas mapping event. This pack features 17 smal... https://www.quaddicted.com/db/v2/maps/007c1cf0bc552e656e852a902a89f0867ca87e4b7c93341b335ae90a04816716 #arcane_dimensions #mod #quake
Helping out our brothers and sisters in the Quake mapping scene! NextBroom, the non-generative-AI fork of Trenchbroom, is welcoming contributors to lend a helping hand! Head on over to codeberg.org/NextBroomTea... to check it out!
NextBroom
NextBroom, your trusty idtechx Map editor.
codeberg.org
Title: Cloisterfuck Author(s): Shamblernaut Date: 2018-11-09 Large cloister/castle map combining Wizard/Medieval/Metal textures. Somewhat inspired by E2M5. It comes with a ... https://www.quaddicted.com/db/v2/maps/097b8130879b7f77944552e8f86f9d20647605ea67c4a09e183d36882249ad8c #mixtex #map #quake
Author(s): Shadesmaster Title: Sacrilege - Full Release Know Thyself https://www.slipseer.com/index.php?resources/sacrilege-full-release.125/ #dissolution-of-eternity #mission-pack-1 #mission-pack-2 #quake #scourge-of-armagon #singleplayer #slipseer #quake