@twango5map01.bsky.social

Been late for #PortfolioDay ! I'm Ghjuvannu-Carlu Sozzi, a 3D environment/ level artist based in France, available for work, contract or freelance on remote. If you want to make colored and complex environments, I'm your guy !

a screen of UFO Robot Grendizer game of city levela screen of my 3D adaptation of the painting "In the cloister garden" by Ferdinand KnabA 3D adaptation of Lok Du's Cactus concept art3D adaptation of Airi Pan's Ambrosia serie of concept art

i made a map for this! this is an original limits map (slightly lower than dosquake's technical limits), so everything is under 600 world polys from any view, and averages ~350 (well... maybe closer to 400 for me...) also supports DM play! go check out the pack and everyone else's maps!

my quake 30th limits jam map "i'd love to pull the wires from the wall"
an enforcer guards the silver keymy quake 30th limits jam map "i'd love to pull the wires from the wall"
an ogre paces behind some angled metal pillarsmy quake 30th limits jam map "i'd love to pull the wires from the wall"
some enemies await the playermy quake 30th limits jam map "i'd love to pull the wires from the wall"
spikes fly from shooters on the floor
@h4724.bsky.social · last mo.

I (finally) released the 30th Anniversary Limits Jam for #Quake, just in time for the big day itself! 16 maps + start map made to the same constraints as the original campaign. Go play it here! www.slipseer.com/index.php?re...