Conor Walsh

@bustedkeyboards.bsky.social

Narrative Designer @Obsidian (Outer Worlds 2, Murder on Eridanos), dev of A Place, Forbidden and There Swings a Skull. All opinions are my own. He/him.

Q: 왜 조작키 변경 기능을 넣나요? A: 전시회를 전전하며 느낀 건데, 생각보다 플레이어분들이 Z/X + 방향키 조합에 생소하셨답니다. 근본있는 조작체계인 줄 알았는데!! \ Q: why are you adding the rebinding system A: for the longest time I thought the Z/X + arrow keys control scheme were classic & superior. but unfortunately many people at the exhibition disagreed

Bild

"Indies will save us" No! YOU WILL SAVE INDIES! Go leave a review for that neat indie game you like, share the trailer for an upcoming game you're anticipating, tell your fave developer they did a good job, go tell people about such and such game that's just come out, you can make a difference!

Hello World, I'm open for employment once more, I was affected by the Microsoft/Xbox layoffs at Obsidian I want to thank my former co-workers for the last few years of unforgettable moments and fulfilling one of my childhood wishes in working for one of my favorite game devs growing up.

I and a good number of very talented game devs were laid off by Obsidian as part of the Microsoft sacrificial rituals this morning. If you or anyone you know is looking for a Senior Writer/ND with more than two decades' experience in titles like Dragon Age and Mass Effect, please let me know!

So many amazing, wonderful people - and me - were laid off today. All of them deserve the world and I hope they get back on their feet soon. As for me? I suppose I'm open for work once the shock wears off.

i'm getting let go in september :^D (pained grinning) i'll be looking for work in any eligible field starting now, but especially then. if you need a concept artist / illustrator, i'm here <3