Christian Hoffmann
@christianhoffmann.bsky.social
Freelance Game Translator 🎮 EN to DE. Lore hoarder and wordsmith sind 2016. You can find some of the cool stuff I worked on on www.charontranslations.com
Game developers, how do you know if you have a good localization company? Here are some green flags to keep in mind when selecting someone~! j-entranslations.com/green-flags-...
Green Flags When Picking Localization Company - J-En Translations
It can be hard to pick a localization company for your game, so here are some green flags to keep an eye out for when selecting a vendor.
j-entranslations.com
Neu auf dem AVÜ-Blog! Ein Gespräch mit unserer ehemaligen 1. Vorsitzenden Gaby Gehlen @gabyg.bsky.social über Brückenübersetzung/pivot translation in der OmU-Untertitelung. #AufEinenKaffee #HumansNotMachines
This was a fascinating exercise: find out what went wrong with creativity in the games industry. The conclusion: there are too many cowards controlling too many critical levers, and until we figure out how to put people -taste, creativity, and craft- back at the top, we're going to be stuck.
The games industry is stifled by a culture of fear, concludes a workgroup hosted by Rami Ismail. https://bit.ly/4vPbIzv
Save the date! The German association of audiovisual translators is organizing an event in Berlin on September 30th for the International Translation Day on game localization. You'll be able to play some games and talk to the people that translated them. ☺️
🚨Save the Date für das diesjährige AVÜ-Event am Internationalen Tag des Übersetzens! "Wort - Spiele" - 30.09., 19:00, S4G School for Games, Berlin. Videospielübersetzer*innen des AVÜ berichten über ihre Arbeit: Wie werden Games übersetzt? Zockt man dabei auch? Was muss man dafür alles können? 1/4
💫⬇️ 𝗚𝗔𝗠𝗘 𝗟𝗢𝗖 𝗥𝗘𝗦𝗢𝗨𝗥𝗖𝗘 𝗧𝗛𝗥𝗘𝗔𝗗 𝗙𝗢𝗥 𝗗𝗘𝗩𝗦 ⬇️💫 If you're a dev (or publisher) having to handle localization for a game, we got you. Here's a thread of the best resources we've come accross, whether it's your first time or you'd like to find a better way to handle it all! 🧵
Tom shouldn't have a monopoly on fooleries: there should be johnfoolery, jimfoolery, martinfoolery etc
Imagine being a designer, opening Photoshop, trying to add a layer or rasterize a picture, and getting hit with a warning: "You can't do that without the approval of your superior". This is what some CAT tool providers are doing. (Original screenshot by Andy Tang)
Localisation is far more difficult than the public realises. It requires art, design, engineering, translation, and production logistics have to all align in the right way to ship something good. It is not something you can slap in at the end.
game devs: what are the myths that a lot of players of games think are true about making games that are completely untrue? If you could snap your fingers and they suddenly all knew the truth about it what would it be?
The 7th Guest Remake, developed and published by @vertigo-games.bsky.social and localized in 9 languages, does NOT feature any #TranslatorsInTheCredits. Only the localization provider, Localsoft, is credited.
Since March, the Steamworks API can provide wishlist breakdowns per language. I'd love to compare data from devs that decided to translate their Steam page and those that decided to use EN only. If anyone wants to share some data on that, please let me know. ☺️
Forget what you know about farming sims. 🌾 It's time to try Cropdeck, the farming roguelite deckbuilder from @madheadbump.bsky.social. Strategic, satisfying, and delightfully wholesome. 🧑🌾 And thanks to our green thumb, you can plant in five different languages. 🌱 Get it now on Steam! ⚙️
That's what we call a smart way to be cost-effective: instead of getting fooled by the AI hype & thereby opting for less quality, cut out the (often various!) middlemen.💡 There's lots of great AV translators around for all kind of language pairs. They're not hard to find! Ask the AV associations!
"Starting today: DreamWorks is going to contract translators directly." - Scott McCarthy, Vice President, DreamWorks Localization DreamWorks wants to cut the middle man 🤝
"Starting today: DreamWorks is going to contract translators directly." - Scott McCarthy, Vice President, DreamWorks Localization DreamWorks wants to cut the middle man 🤝
AI can't translate. It can give you the gist of a text, but not an accurate, well-written translation. Meanwhile, translators are being replaced by AI, and many are leaving the business. Language courses are closing down. So basically a whole profession and its skills are being wiped out.
What the fuck is it good for? Im asking sincerely. Medical people say its shit for diagnosing, its utter garbage for creative fields, it cannot teach and hallucinates false answers, programmers have to fix its code half the time, businesses find it doesn't help productivity and it causes psychosis.
All uses of AI are costing someone… this sucks as the Game UI database is such a valuable resource.
AI translation is not "less egregious compared to machine-made [...] narrative", it IS machine-made narrative. Games loc is games writing.
Of 338 new games released on Steam last week, 120 had an AI disclosure.
This ain’t the hungry little caterpillar 🐛 FEED THE QUEEN is a new colony sim from Quiétude 🫐 LocQuest sunk our teeth into this juicy game and localized it into 8 different languages. Want to dig in? Crawl on over to Steam now! 🐜
Together with my Italian colleague Elena Zaffaroni from LocalizeIt, I got to give a talk to game dev students from the THUAS Gamelab in Zoetermeer about localisation yesterday. These talks always make me happy, because the students always have tons of questions. gamelab.tech/waarom-game-...
Waarom game lokalisatie meer is dan alleen vertalen » GameLab
De studenten van GameLab bouwen prachtige games, maar hoe zorg je ervoor dat de hele wereld ze ook écht snapt? Hint: het is niet je game door Google Translate of ChatGPT gooien. Afgelopen week kregen ...
gamelab.tech
@tejoestudio.bsky.social Hi, just fyi, your German Steam page is slightly broken, some of the formatting tags are showing up as text, sometimes even whole paragraphs are being shown with header formatting.
The life sim game you’ve all been waiting for 🤗 @paralives.com is about building homes, lives and bonds. Through both hardship and success, where will your story take you? LocQuest’s story took us through over ❗️1,300 queries❗️ in 8 different languages. Now available in Early Access on Steam!
Literally everything about Microsoft Teams.
I'm working on a column about the tech annoyances that drive us crazy, and I want it to be as universal as possible, so tell me yours! E.g. scanning a QR code to read a menu, never receiving the one-time passcode they supposedly texted you, "verify you're human" by IDing tiny motorcycles, etc.
One thing AI LLMs are very good at: convincing their victims that mediocrity is greatness, and that the ability to generate high volumes of mediocre content is a substitute for skill, talent, or work. This is the distinct impression I get every time I look at LinkedIn.