Dan Mirea

@danmirea.bsky.social

PhD candidate at Princeton Psych. Studying mental health, technology, reinforcement learning, language. He/they 🏳️‍🌈🇷🇴

We also applied a transdiagnostic approach on dataset 3, and found a double dissociation: 👍 reinforcement tendency was specifically linked to anxious-depression 🤳 behavioral persistence (a measure of posting habits) was specifically linked to compulsivity

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1/n Out today in @jamapsychiatry.com: Interpretation Issues With the Patient Health Questionnaire Instructions. We find troubling variability in whether people think they should respond based on the frequency of the Sx or the frequency of being bothered by the Sx. jamanetwork.com/journals/jam...

Interpretation Issues With the Patient Health Questionnaire Instructions

This survey study assesses whether responses to the Patient Health Questionnaire reflect symptom frequency and severity.

jamanetwork.com

📢 Thrilled to share our paper is out now in @natcomms.nature.com Shared computations underlie how we acquire actions that are mutually beneficial, instrumentally harmful (benefits self at the expense of others), altruistic (benefit others at the expense of self), or mutually costly 🧵 rdcu.be/eL8mZ

Neurocomputational basis of learning when choices simultaneously affect both oneself and others

Nature Communications - When learning to make choices that simultaneously affect the self and others, asymmetric encoding of information guides future social behaviors across mutually beneficial,...

rdcu.be

What influences whether people have fun with a task? Our paper “Leveling up fun: learning progress, expectations and success influence enjoyment in video games” with @thecharleywu.bsky.social and @ericschulz.bsky.social now in Scientific Reports! rdcu.be/eI069 Paper summary below 1/4

Leveling up fun: learning progress, expectations, and success influence enjoyment in video games

Scientific Reports - Leveling up fun: learning progress, expectations, and success influence enjoyment in video games

rdcu.be

🚨 New preprint 🚨 Across 3 experiments (n = 3,285), we found that interacting with sycophantic (or overly agreeable) AI chatbots entrenched attitudes and led to inflated self-perceptions. Yet, people preferred sycophantic chatbots and viewed them as unbiased! osf.io/preprints/ps... Thread 🧵

Abstract and results summary

I strongly believe modeling behavior will be critical for understanding mental health well enough to develop new interventions, but the gap between task-based and naturalistic behavior is MASSIVE. Some great ideas here for bridging that gap!

Dan Mirea@danmirea.bsky.social · 10mo ago

🚨Out now in @cp-trendscognsci.bsky.social 🚨 We explore the use of cognitive theories/models with real-world data for understanding mental health. We review emerging studies and discuss challenges and opportunities of this approach. With @yaelniv.bsky.social and @eriknook.bsky.social Thread ⬇️

Such an important topic: computational psychiatry at the nexus of lab-based understanding (eg of reinforcement learning and mood) and measures of real-world behavior and mental health conditions. (Scroll to the bottom for a link open to all).

Dan Mirea@danmirea.bsky.social · 10mo ago

🚨Out now in @cp-trendscognsci.bsky.social 🚨 We explore the use of cognitive theories/models with real-world data for understanding mental health. We review emerging studies and discuss challenges and opportunities of this approach. With @yaelniv.bsky.social and @eriknook.bsky.social Thread ⬇️

🚨 New Preprint 🚨 Prolonged Isolation is associated with an increased behavioural sensitivity to ‘Likes’ on social media. 🧵 Social media rewards are inherently social—but does posting change during social isolation, when in-person social rewards are limited? It turns out, yes!