Laura Michet

@lmichet.bsky.social

Extremely good at bicycling a medium distance at a medium speed. Narrative/Production at Blendo Games. I mostly don't post here. You can see my blog, where I post every day, at blog.lauramichet.com

Hey there friends! Unfortunately, I was among those impacted by layoffs at Heart Machine last week. If you or someone you know is looking for an experienced Unreal Engine Technical Artist, I'm available for full time, part time, or contract opportunities.

This is going to sound crazy but I've been logging on to bsky more often than I normally do over the last two weeks... for the sole purpose of checking several accounts to see if they have apologized to Tillie Walden yet. (they have not.)

I used the power of the One Ring. I recognize that it's evil, and I expect a lot of people to be mad at me for using it. Sorry! However, I plan to continue using it. Here's why: (1/62)

i can touch the tip of my nose with the tip of my tongue I have written or edited 20 separate commercial videogames i have "rolled credits" on a tamagotchi i have been posting one blog post every single day on blog.lauramichet.com which is why i rarely post here. i will hit two years on sept 12

Bruno Dies@brunodias.dev · 3mo ago

weird accomplishments: likely have written more iambic pentameter verse, commercially as work-for-hire, than anyone else alive on Earth taught myself calculus in my thirties for narrative design reasons At one point an employer gave me a very thoughtful gift of a print of the Stan Kelly "sicko".

This page is fantastic. It's a "best hits of game narrative blogging" and it can teach a student more about narrative design and production best practices than many university programs will bother to. I am also very proud to report that my writing is on it several times

Bruno Dies@brunodias.dev · 3mo ago

A side project I've been working on—a curated link page of important essays on video game narrative—is now live. You can read about it on my blog: azhdarchid.com/the-game-nar... Or you can go straight to the dedicated website: www.gamenarrativereader.org

Skin Deep's a gem. An immersive sim that heard everyone's fears about being violent, and solved it by making the bad guys immortal cartoon mooks who will probably hurt themselves MORE if you don't kick their asses for them. Also the writing is fantastic and funny. Some Venture Brothers notes to it.

suzanne@binarypartitioned.space · 4mo ago

For your perusal: Skin Deep is 40% off for the next two weeks and it contains what I believe to be some of my finest work store.steampowered.com/app/301280/S...

If anyone is looking to hire a Peabody and BAFTA winning senior writer, I am looking for work. I’ve got six years experience in games. Everything from indie to AAA. I am not married to staying in games. I am hoping to relocate to the Bay Area. I am keeping my ears to the ground.

Figured I would make this clear - my "main" gig is now Blendo Games, where I'm handling both narrative and production. I've updated most of my public pages to indicate that Blendo is my "day job"! But my time at Blendo varies between full and part time. I'm still available for freelance thru 2027.