Scott Anderson

@impossible.bsky.social

Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics He/Him

The talk I presented at #SIGGRAPH2026 is now available on YouTube, for anyone who couldn’t attend or would like to revisit it :) youtu.be/OFJYBUArVPc?...

Dual Contouring of Signed Distance Data - SIGGRAPH 2026 [Technical paper presentation]

YouTube video by Xiana Carrera

youtu.be

Xiana Carrera@xianacarrera.bsky.social · 2mo ago

1/6 Excited to share our #SIGGRAPH2026 paper, Dual Contouring of Signed Distance Data! We propose a new method for reconstructing sharp meshes from discrete samples of signed distance functions (SDFs) that does not require gradients. Project page: gatc.cs.columbia.edu/projects/dua...

If we could ask a quick favour of any Yarn Spinner user, it would be for those who have purchased YS+ to leave a review. Less than 1% of purchases have left a review. Y'all game devs know how much reviews make a difference, and tools are no different. Help us stand out among AI-coded slop 🙏

A screenshot of the Yarn Spinner Plus page on the Unity asset store has had a large red circle and arrow drawn on it to draw attention to the fact that the five-star rating is from just 9 customer reviews.A screenshot of the Yarn Spinner Plus page on Itch dot IO has had a large red circle and arrow drawn on it to draw attention to the fact that the five-star rating is from just 10 customer reviews.

I don't think I even wanna know the percentage of black people that have been pushed out of the game industry the past few months. We were only 2-3% in the first place

The idea that AGI could end up a product you can download for free from Hugging Face versus a scarce resource metered out to you by Anthropic and OpenAI at an exorbitant price is breaking brains across Silicon Valley.

So I am working on this terrain board for "Sacrilege", the first scenario for the minis-focused TTRPG I will play at QuinnCon. I hope to run it a few times to see which team can score highest!

A 2x4' section of blue XPS foam board mounted on plywood, with terrain and hills mounted to it.

I was told you couldn't do 3D on the Playdate, so I did it. Then I was told there was no way I could create exterior levels like those in Mirror's Edge, so I proved them wrong again.