Came across this take on Linked. Mind you photo is great and has benefits depending on the art discipline. The issue I and a lot of artists have with this take is that there is not absolution in GameDev. Nothing ever becomes obsolete and Photogrammetry has its cons depending on usage.
Giacomo Bonanno
@jackart89.bsky.social
🇮🇹 Environment Artist @ Ubisoft Berlin - Contract Artist @ Dekogon - Supervisor @ Think Tank Online - Ex semipro football player in europe 🏈 Portfolio - jack3d.artstation.com
@amitpatpatia.bsky.social Dropping some super nice knowledge on overcast lighting in #ue5. Surprised by how much explaining there was on lighting settings in the Sky Atmosphere Settings. youtu.be/ODLvok6BTgI #lighting #unreal #ue #gameart #art #realtime
Overcast Lighting - UE 5.5 - Intro to Physically Correct Atmospheric Settings
YouTube video by Amit Patpatia - Lighting Artist
youtu.be
Why Does Assassin's Creed Environment Art & Trim Sheets Look Like This? www.youtube.com/watch?v=TOQH...
Why Does Assassin's Creed Environment Art & Trim Sheets Look Like This?
YouTube video by EMC3D - Game Art
youtube.com
Why Does Naughty Dog's Texture Maps Look Like This? www.youtube.com/watch?featur...
Why Does Naughty Dog's Texture Maps Look Like This?
YouTube video by EMC3D - Game Art
youtube.com
Imagine posting a link to your own art (like below) and the link getting suppressed and throttled. Oh wait, no need to imagine anything, as that's the bs Facebook and Twitter have been running for years. So refreshing as an artist to be on Bsky and be done with that. www.youtube.com/watch?v=U4E2...
Making a 3D Diorama in UE5 - Apexis Mage Tower
YouTube video by Pete Dimitrov
youtube.com
Since we’re all new here I’m gonna start posting some of the work I’ve done the past few years. First up my work on Jedi: Fallen Order. Modeled, textured and helped to design the hero ship The Mantis. #starwars #gameart #environmentart #scifi #spaceship
Hi everyone! My name is Colleen Larson, I’m a Senior Character Artist at Naughty Dog. Been in the games industry for 8 years now, and had the privilege of shipping The Last of Us Part I and II among others. Jumping to this platform and see if it’s a little more friendly than some other apps. Cheers!
alternate social media series i did a while ago. gonna start reposting work on here
Since there’s more engagement on here, I’ll post some portfolio work. Haven’t looked at these in a while, but here’s some of my favorite work from GoW: Ragnarok. I’ve learned so much since my time on this game. Lots of stuff I see that I would do differently. It’s fulfilling to see myself grow. 🪓
Look at the high poly Skycrane helicopter I made for Jurassic World Evolution. I was tasked with all stages with designing, concepting, modelling, texturing and getting it game ready. #3dart #vehicleart #hardsurface #gamedev
Look at the high poly ACU helicopter I made for Jurassic World Evolution. I was tasked with all stages with designing, concepting, modelling, texturing and getting it game ready with lods and the like. #3dart #vehicleart #hardsurface #gamedev
Old drywall material I created in #substancedesigner some time ago for a personal project, which I currently have put on hold in order to work on some other stuff. Rendered in #marmosettoolbag. www.artstation.com/artwork/1NNw4q #MadeWithSubstance #MaterialArt #Textures #3dArt
When I stopped working on this project vs months later when I came back to finish it. It is possible to dip into the 'wip' folder 😂 #environmentart #gameart #unrealengine
It was very productive weekend and I hope to close this project this week. Trying to understand what I want to show in final publication without 20+ images of each lighting and shot :D
Thanks for the Rt Train Sergei :) Follow this great artist! @ioanaoprisan.bsky.social @timothydries.bsky.social @jonbick0.bsky.social @ivannaliitt.bsky.social @toblar0ne.bsky.social @sechouafni.bsky.social @ayisanchez.bsky.social @corgiboltz.bsky.social @leoluch.bsky.social
Thanks a lot ! rt Train 🚂 @flownepp.bsky.social @kimaava.bsky.social @iansmithartist.bsky.social @ayisanchez.bsky.social @tristanmeere.bsky.social @jacobclaussen.bsky.social @corgiboltz.bsky.social @eugenialysa.bsky.social @jackart89.bsky.social @hughchew.bsky.social
Starter packs seem to have helped many find part of there audience but there scattered to the winds so making a thread of them, you find them add them be they art, dev any kind of creative outlet and see if we get more people with there audiences and find new ones.
Started to work on polishing each individual lighting scenario. I pretty often receive questions about how not to lose focus when you are working on the location. This is an example of the comments which I do for myself. I placed this image on the second screen when I lost, I just check with it
Ngulu-Kifwebe inspired sword created in collaboration with Guillaume Delbarre
Texturing process