"GPU texture address mode collies" meme continues to be my main achievement in life, I think.
Mattie
@mattie3d.com
3D Environment Artist 🏳️⚧️ mattie3d.com Worked on Rogue Point, Black Mesa, Tower Unite
Enjoy 127 items by 109 creators and support game devs effected by recent layoffs: itch.io/b/3802/game-...
the bullies at school keep making me squeeze through narrow gaps so that they can seamlessly integrate cutscenes into gameplay without a loading screen.
it's finally here - double the game modes, double the axes, double the fun! play IVOR's brand new demo now and let us know what you think - find it on Steam and itchio NOW! Steam: store.steampowered.com/app/3033980/... Itchio: moonmusegames.itch.io/ivor
The undead rise and so will you... IVOR has a demo coming to Steam on July 31st! Sharpen your axes, load your shotgun, and get to killing... soon! WISHLIST NOW ON STEAM: store.steampowered.com/app/3033980/... ALSO ON ITCH.IO: moonmusegames.itch.io/ivor
😌 wishlist for more of this bit.ly/badmagpie
The more realistic games get, the more determined I get to only ever make things that aesthetically fall roughly in the 2004-2008 HL2/Mirror's Edge minimalist illustrative realism look for the rest of my life.
I keep seeing arguments for games being expensive due to hyper realistic expectations for art, or simply lots of art. What I don’t see is the actual most costly reason: Indecision Iteration is good, but the yearly rebuilding of entire characters, storylines, and levels, is the most expensive thing
Many factors at play here - not the least of which is higher-ups (in their infinite wisdom) not being able to commit to anything, or knowing good from bad All the while the economy at large expects the profit line go infinitely up, absolutely ignoring its undeniable tendency to do the opposite
check this level out. it was a lot of work! www.artstation.com/artwork/Ezl3...
Elway Manor, Gannon Faust Jaspering
I was the level owner for the Elway Manor map on Thick As Thieves. I designed, built, lit, and constructed the majority of the finished environment art for the manor. With 35 rooms, shadow and light s...
artstation.com
help a local cleveland trans aid org keep the lights on thebuckeyeflame.com/2026/06/22/w...
'We’re broke, but determined.' Ohio trans-affirming organization makes plea for support to keep their doors open
Margie’s Hope was founded in 2011 and opened Margie's Closet, a trans-affirming Cleveland clothing store, in 2021.
thebuckeyeflame.com
for anyone concerned about AI code in TrenchBroom, the AI agents file was added in March 2026 (github.com/TrenchBroom/...) so the last no-AI version was likely v2025.4 (github.com/TrenchBroom/...)
New: Researchers have quantified how easy AI search is to manipulate. Just 13 words buried in a random Reddit comment can poison AI search results. They suggest this is not easy to stop: "The way you can attack these systems is so much dumber than you think it is" www.404media.co/it-is-trivia...
Slowly, slowly forcing myself to paint foliage more. Now kinda doing it just for fun! #art #studies #environment
bsky still wont let me add multiple gifs in one post so i guess i gotta do it MYSELF, WHATEVER,
Tokyo’s Sangenjaya neighbourhood through my lens: the real-life inspiration for Persona 5’s Yongen-Jaya 📸
1/3 of the game industry has lost their job in the last two years. Ubisoft closed two more studios today. Everyone is out of work. To that end I'm starting a new bundle to benefit a layoffs hardship fund. Game devs: please consider submitting your PAID games to the bundle, which will launch in July.
Game industry hardship fund
A game jam from 2026-06-10 to 2026-06-24 hosted by Necrosoft Games. PREMISE: The game industry has a problem. Too many people are out of work (reports say 33% of the industry lost their jobs in the la...
itch.io