A red flame in Barad-dûr, based on the conversation in the most recent shelved by genre episode. I wanted the city to look both industrial and unsettling, so I tried to use a real mix of building styles, and avoid too many curves/natural shapes.
nic tringali
@nictringali.bsky.social
game? designer?? Forget Starlight releasing soon. currently ???. Amberspire, The Banished Vault, and others, formerly of Bithell Games. Blog at blog.enceledean.com, analog games at enceledean.itch.io, design podcast at paperlabyrinths.com. they
If you're enjoying The Prisoner now that it's on Criterion, you might enjoy the podcast that @matthewguz.bsky.social and I made: THE PRISONER'S DILEMMA! We talk about what each episode is doing, how it was made, and what the show says about McGoohan as a creator. the-prisoners-dilemma.com
The Prisoner's Dilemma
A podcast about 1960s surreal spy show THE PRISONER
the-prisoners-dilemma.com
The 500 FINGER FILLET demo is OUT NOW!!! 500 STABS. 20 MINUTES TO ESCAPE. A horror roguelite about stabbing yourself in the hand 500 times to escape a deadly trap. Can you make it out with all your fingers? Or will you bleed out on the table? store.steampowered.com/app/4973880/...
We go bone deep on miniature games and spend quite a while talking about literal tables; also what it means to engage in creative labor. I'm very excited for Ian's book!
This month on Paper Labyrinths, nic (@nictringali.bsky.social) and I speak with Ian Williams (@brocktoon.bsky.social) about the material conditions of miniature wargames, about the importance of craft in our work lives, and the beautiful game of soccer. sites.libsyn.com/568595/site/...
The 96th episode of GAME STUDIES STUDY BUDDIES finds some time for a rather big announcement about the show and its near future, but we mostly talk about technology, critical practice, death, and the nature of images with Roland Barthes' CAMERA LUCIDA: rangedtouch.com/2026/08/03/9...
We go bone deep on miniature games and spend quite a while talking about literal tables; also what it means to engage in creative labor. I'm very excited for Ian's book!
This month on Paper Labyrinths, nic (@nictringali.bsky.social) and I speak with Ian Williams (@brocktoon.bsky.social) about the material conditions of miniature wargames, about the importance of craft in our work lives, and the beautiful game of soccer. sites.libsyn.com/568595/site/...
Was quite thrilled to chat with Nic and Brendan about all sorts of things. Go check it out!
This month on Paper Labyrinths, nic (@nictringali.bsky.social) and I speak with Ian Williams (@brocktoon.bsky.social) about the material conditions of miniature wargames, about the importance of craft in our work lives, and the beautiful game of soccer. sites.libsyn.com/568595/site/...
This month on Paper Labyrinths, nic (@nictringali.bsky.social) and I speak with Ian Williams (@brocktoon.bsky.social) about the material conditions of miniature wargames, about the importance of craft in our work lives, and the beautiful game of soccer. sites.libsyn.com/568595/site/...
Paper Labyrinths: Ian Williams on Miniatures and Material Conditions
We talk with Ian Williams about his recently-announced book on miniature wargaming, the material conditions of craft, the power of nostalgia, and the impact of hydration breaks on association football...
sites.libsyn.com
News time! 🚨 On August 9th our Steam version will transform to become BIG HOPS TOGETHER. - Play the full adventure ONLINE with 8 players - Pick up and throw your friends - Tongue swing from other players - Steal items from each other's backpacks - Story and collection progress is shared
Nice to hear @brendanmcleod.dev talking @nictringali.bsky.social’s Amberspire on Paper Labyrinths — I too have spiraled my way into a hateful rustopolis, and I’m so glad to hear I’m not the only one. (the episode also features @hollynielsen.bsky.social talking (un)reliable histories in games).
ANNOUNCEMENT Forget Starlight is a tabletop rpg set on an infinite feudal space station. Written by me, edited by @deptofmeteors.bsky.social. Out this summer with a print version available as well. More info here: enceledean.itch.io/forget-starl...
If you want to hear Smashbash Matt and I talk about Gamma World for two hours (and hearing the fastest, sketchiest version of me recounting Dave Wesley's Braunstein) then you can do that FOR FREE over on the Smashbash patreon www.patreon.com/SMASHBASH/po...
Dissecting White Dwarf - Interlude One | SMASHBASH
The Famine in Far-Go Matt is joined by Ranged Touch co-host & founder Cameron Kunzleman to experience GAMMA WORLD, first edition. We walk ta
patreon.com
We're just short of 900 preorders for this, which is amazing. If we hit 1,000 I can guarantee you that we will create the science fiction version of this.
Possible Worlds Games is proud to announce Path Apparatus by @ckunzelman.bsky.social & @mmcwh.bsky.social—a study of & system for lifepaths in TTRPGs! Find it alongside our fall pre-orders, available on its own or with combined shipping for November delivery: realis.backerkit.com/hosted_preor...
I wrote a Myth for Mythic Bastionland for Appendix N Jam 2026. Witness the invasive power of THE VERSE. Inspired by Annihilation, Pontypool, and Book of the New Sun. sulcata.itch.io/what-they-sc...
What They Scrawled Across The Edifice by sulcata | Brendan McLeod
An invasive Myth
sulcata.itch.io
people either tell me they love this or refuse to play on principle, so it's gotta be good
The Banished Vault is 3 today! 🎂 Survive a journey across space in the Auriga Vault, an interstellar gothic monastery crewed by the last remaining exiles of a terrible disaster. Pick it up for 33% off this weekend 🌙
people either tell me they love this or refuse to play on principle, so it's gotta be good
The Banished Vault is 3 today! 🎂 Survive a journey across space in the Auriga Vault, an interstellar gothic monastery crewed by the last remaining exiles of a terrible disaster. Pick it up for 33% off this weekend 🌙
they should take away the colors teal and orange. pick anything else
If you're interested in some wildly unethical romantasy, please read our graphic novel full of red flags for evil perverts.
Oska and Lalo are not people. They are only weapons to be wielded. The Arcana Imperii has pointed them at a divine beast, and yet they still find ways to make each other bleed instead. THE VOW is a 300 page graphic novel, available now. For mature audiences only. 🩸⚔️ physical // digital
excited to do a performance of air light water moon shadow sky this Saturday at the SF Art Book Fair. recorded excerpts of sessions from the game (a collaborative game of narrative generation inspired by experimental film, dream logic, and other omens) with live synth. sfartbookfair.com/Programming
Programming — SF Art Book Fair
PROGRAMMING Dowload the 2026 SFABF program guide. OPENING NIGHT PREVIEW Join us Thursday, July 23, 6pm - 10pm for our opening night preview of the 2026 SFABF,...
sfartbookfair.com
I love dice rolls in videogames, I love the way they invite the player to narrate their experience in relation to unexpected events, I love their connections to the history of chance as a storytelling tool, I love the way they attack the player's tendency to want everything their own way.
Master of Coin is live on Kickstarter! Flip coins to build and manage your fledgling fantasy kingdom in this brand new print at home game from the designers of Voyages. youtu.be/JBABZvlvRgM
Master of Coin trailer
YouTube video by Rory Muldoon
youtu.be
A side project I've been working on—a curated link page of important essays on video game narrative—is now live. You can read about it on my blog: azhdarchid.com/the-game-nar... Or you can go straight to the dedicated website: www.gamenarrativereader.org
The Game Narrative Reader, Zeroth Edition
Announcing a curated, thematic link page of important essays and articles about video game narrative.
azhdarchid.com
Today we’re posting the prelaunch page for our next game: the second edition of An Infamous Traffic. There is so much to say about this game, and we’ll be talking about it quite a bit in the coming months, but I wanted to provide a little background here. 🧵 www.kickstarter.com/projects/col...
Coming soon: An Infamous Traffic: Second Edition
A new edition of the acclaimed game of cutthroat capitalism in the nineteenth century opium trade.
kickstarter.com
🌖 Amberspire is OUT NOW! 🌇 A dice driven science fantasy city builder. Grow your city atop a mausoleum moon, interact with strange weather and ecology, gain influence to make deals with powerful off-world factions, experience the history of a future city. PC, Mac, Steam Deck s.team/a/3350750
I'm one of the folks affected. *Many* on the list are gifted; their work was crucial to the weird little miracle that is ZP. Please, consider hiring them. Dust is still settling on my end, but my inbox is open.