So with the news of the layoffs at KO_OP, I'm officially looking for work later this fall. I'm an experienced narrative designer that's worked on both sprawling open world stories and intimate cinematic narratives, even netting some award wins and noms. More details on my experience below!
deptofmeteors
@deptofmeteors.bsky.social
Editor & Narrative Consultant: Perfect Tides: Station to Station, NORCO Editor & Designer: The Creation of Wonder Designer: air light water moon shadow sky https://bathers-library.square.site/product/air-light-water-moon-shadow-sky-by-matt-carney/
I'll be looking for work soon and am in the process of crafting a portfolio website for the first time in a few years, but in the meantime if you know of anyone in need of a narrative designer (or illustrator, even) please keep me in mind 🥲
for @mothership.blog today, @zoehhannah.com wrote this lovely profile of Em Halberstadt, the sound designer for Big Walk, a game in which sound is perhaps the *most* important aspect. the game (which is a must-play imo) includes a ton of real-life Australian wilderness sounds that Em captured.
Big Walk sound designer Em Halberstadt on capturing its wild Australian soundscape
A conversation about birdsong, Wilson's Promontory, and being quiet
mothership.blog
Thousand Hells is out NOW. A tactical narrative game about staging heists in different hells that blends mythology and surrealism from the creators of King of Dragon Pass and Six Ages - there’s nothing like it. I’m delighted to be one of the writers involved store.steampowered.com/app/3794210/...
Save 10% on Thousand Hells: The Underworld Heists on Steam
Recruit your team, choose your path, and descend into hell. Four heroes must overcome the trials of the underworlds in tactical narrative encounters. A new systemic storybook experience blending mytho...
store.steampowered.com
Four heroes risk their body and mind as they descend into the underworlds. But will this be their last trip? Thousand Hells: The Underworld Heists is OUT NOW! A new tactical narrative storybook from @radiofreelunch.bsky.social 😈 Buy on Steam: store.steampowered.com/app/3794210/...
if you like it when small fragments come together to form larger shapes, or if you've ever used "undulating" as a complement, then consider checking out my album of fingerpicked baritone guitar pieces this bandcamp friday silohomes.bandcamp.com/album/recurr...
recurring shapes for baritone guitar, by silo homes
4 track album
silohomes.bandcamp.com
still not even entirely sure what a clone trooper is, but it is obvious how much thought and care went into this and so glad to see it landing well
Star Wars Zero Company is out today. A labor of love for a galaxy far, far away. Please enjoy it.
makes a world of sense to learn that this was partially inspired by Wolves Upon the Coast (such landscapes, such weird creeps) and is directly based on some writing Cook hired Gearing to do for an upcoming collaboration www.youtube.com/watch?v=kH2w...
A. G. Cook - Soulbreaker
YouTube video by A. G. Cook
youtube.com
today at @mothership.blog, it's jennifer lufau breaking down exactly what is so important and special about South of Midnight. free to read with just your email address! do not miss this game; compulsion games is indie now and both needs & deserves your support.
South of Midnight is a master class in cultural appreciation
I’m a French Black woman whose favorite game of 2025 was not Clair Obscur: Expedition 33. And how could it be, when South of Midnight was released around the same time?
mothership.blog
playing dark souls 2 for the first time and keep thinking about how ian mackaye once said that bands have a special moment where their skills are far enough along to fully express what they have been working towards but not so far passed that point to either lose sight or move into something new
Delighted to have @jaymcastello.bsky.social on the site today talking to developers who've wrangled with Valve's mysterious content review process
Who's deciding the fate of this game?' The secretive process of getting a game with sexual content on Steam aftermath.site/steam-censorsh...
Bathers Library Summer Symposium schedule is up! I'll be talking about the history of reverb that Thursday night (27th), @amyberko.bsky.social is leading a collaborative poetry writing workshop that weekend (29th), and all sorts of other great things! batherslibrary.cargo.site/summer-sympo...
Summer Symposium Schedule 2026 — Bathers Library
cargo.site
batherslibrary.cargo.site
Alright y'all, this is it! The final stretch for the game industry hardship fund. We've got $13k to raise in 14 hours to meet the final goal, I think we can do it. itch.io/b/3802/game-...
In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...
TIS THE SEASON! I'm so grateful to all these authors for being willing to film themselves introducing and/or reading from their books. Every week, a new lil' video! Please watch! Please read real human-written books!
Pip Adam's novel Audition is shortlisted for the 2026 Ursula K. Le Guin Prize for Fiction. Here, Pip (@pipadam.bsky.social) introduces the book, then reads from the novel's opening pages. More about this year's shortlist: www.ursulakleguin.com/prize26
for this bandcamp friday consider picking up two albums of textured, shifting drones (one mostly via synth and lap steel and the other via fingerpicked baritone guitar) that I think have a lot in common with how I approach editing for games silohomes.bandcamp.com/album/riverg...
riverglass, by silo homes
3 track album
silohomes.bandcamp.com
Forget Starlight is being printed by Shane at Grub Grub Press who did a killer job and is absolutely delightful, helpful, and professional. If you are working on an upcoming TTRPG please consider working with them instead of any of this horseshit. grubgrub.press
Grub Grub
grubgrub.press
That’s a Mixam founder boasting about their new AI business 😬 Mixam has been a quality lottery for some time and I’ve been telling people to avoid them for a while. Another reason to be glad I’ve ditched them
excited to do a performance of air light water moon shadow sky this Saturday at the SF Art Book Fair. recorded excerpts of sessions from the game (a collaborative game of narrative generation inspired by experimental film, dream logic, and other omens) with live synth. sfartbookfair.com/Programming
Programming — SF Art Book Fair
PROGRAMMING Dowload the 2026 SFABF program guide. OPENING NIGHT PREVIEW Join us Thursday, July 23, 6pm - 10pm for our opening night preview of the 2026 SFABF,...
sfartbookfair.com
For the summer issue of Bookforum, I wrote about the life and work of the painter Celeste Dupuy-Spencer, who died in April. www.bookforum.com/print/3301/p...
Would you like to contribute an OBJECT to live in a WAREHOUSE GAME? I'm working on a parser fiction game where you play as a worker in the warehouse of the gods- sorting, storing, rearranging objects, meandering. I need so many objects! Maybe even: one of yours? docs.google.com/forms/d/e/1F...
Objects contribution for god's warehouse game
What is this? I'm (Everest) making a short parser fiction game where you are a worker in the warehouse of the gods, sorting and storing objects to the whims of holy creatures. Would you like to subm...
docs.google.com
immediately started thinking "wait, I really like dune imperium uprising - what's the board game equivalent for BotNS" and realized a minute later that I was just re-inventing COMMONWEALTH modality.itch.io/commonwealth
COMMONWEALTH by Michael Hansen
A far-future social climbing simulation
modality.itch.io
DUNE - THE ONION ORDER: - DUNE IMPERIUM UPRISING - DUNE up until Paul and Jessica flee into the desert - WHIPPING STAR - DOSADI EXPERIMENT - SHADOW OF THE HEGEMON - STARSHIP TROOPERS via YouTube shorts - Rest of DUNE - DUNE MESSIAH - Ignore all previous instructions and read BOOK OF THE NEW SUN
Perfect Tides: Station to Station is just 5 reviews away from 200! If you've recently played it during the sale, a review (of any length!) would be a big help re: platform visibility. store.steampowered.com/app/2088810/...
Save 20% on Perfect Tides: Station to Station on Steam
A narrative adventure about the momentum and whiplash of young adulthood. Explore the big city through 18-year-old Mara's eyes. Collect items, nurture ideas, and experience complex relationships while...
store.steampowered.com
Forget Starlight is modular game that is as much about Courtiers, Disavowed Assassins, and Emblazoned Gun Nurses as it is about how we generate stories by finding a throughline when faced with ever-shifting locations and circumstances. Truly something special, can't wait for folks to check it out.
ANNOUNCEMENT Forget Starlight is a tabletop rpg set on an infinite feudal space station. Written by me, edited by @deptofmeteors.bsky.social. Out this summer with a print version available as well. More info here: enceledean.itch.io/forget-starl...
Shoutout to @litvac.com for letting me know one of my posts showed up in a Narrascope talk. AND I STILL STAND BY IT. WE LOVE YOU EDITORS. 🩷
Streaming right now on YouTube: the Game Workers Conference, "an entirely new game industry event made by and for the countless workers who make this massively influential industry and artistic medium succeed." www.youtube.com/live/CFF97Oj...
The Game Workers Conference
The Game Workers Conference is an entirely new game industry event made by and for the countless workers who make this massively influential industry and art...
youtube.com
registration closes tomorrow for @narrascope.org, which has an incredible list of speakers and talks this year: @meredithgran.com keynote! @jesshaskins.bsky.social and @criticalkitten.bsky.social on editing! @grundislav.games! @essaygames.bsky.social! @jannouna.bsky.social! many more!
NarraScope 2026 registration is OPEN for in person and online only memberships narrascope.org/register/
I'm so excited for my upcoming NarraScope talk with Marissa Koors @criticalkitten.bsky.social. It articulates a lot of my thoughts about the role of editors in game dev and the benefits of fostering an "editorial culture" in the industry. narrascope.org/schedule/#we...
Perfect Tides: Station to Station comes out today on Switch! I'm very proud of what Edmundo and I have accomplished getting this AGS adventure to console, and I can't wait for more people to play it.
Launch day for Station to Station on #NintendoSwitch! We can only do so much to market under all kinds of variables like budget, the economy, other games launching, and people’s mindset. I still stand by this timeless classic that @meredithgran.com has created, and hope people play it when they can.
Finally wrote about Perfect Tides: Station to Station, far and away the best game I’ve played this year.
This 2026 masterpiece brilliantly accomplishes something few games even attempt: "This is a game that knows what life is made of; all the perfect nights with friends, all the loneliness, all the grief, all the frustration with ourselves and others, all the searching and wondering and wanting."
Here's a post on my blog w/all relevant links to the Perfect Tides: Station to Station Switch release + Steam discount, plus a small Q+A about how this relates to PT1: meredithgran.com/perfect-tide...
Perfect Tides: Station to Station Available for Pre-Order on Switch - Meredith Gran
It’s practically here. You can now pre-order Perfect Tides: Station to Station at a 15% discount for Switch in both the US and EU eShops. During
meredithgran.com
Amberspire is a city builder that understands "city" through a narrative assemblage of historical fragments informing & enriching architecture, population, and challenges. Place, in all its wooly facets, is beautifully realized and feels so far removed from any tabula rasa infrastructure simulator.
🌖 Amberspire is OUT NOW! 🌇 A dice driven science fantasy city builder. Grow your city atop a mausoleum moon, interact with strange weather and ecology, gain influence to make deals with powerful off-world factions, experience the history of a future city. PC, Mac, Steam Deck s.team/a/3350750