@pancelor.bsky.social

🔟 pancelor.itch.io/make-ten-deluxe - out now! making short games, learning how to make longer ones too - games: pancelor.itch.io/ - website/blog/etc: pancelor.com/

there's a sense in which digital objects are real, and we're seeing them imperfectly. this is important to me and it's part of why i don't like using things like VHS filters or faking glitchiness. because they're not part of the process. there are already real glitches. there's already a viewglass.

It's honestly nice to hear that most of the AI bubble really is people play-acting to keep their jobs: hermit-tech.com/blog/ai-mani... Doctorow has a big essay on this, but I prefer the source (this isn't an outsider, they're a high profile tech consultant actively mixing it up in the biz)

AI Mania Is Eviscerating Global Decisionmaking

The reality of how much damage AI mania is doing to our ability to run institutions effectively.

hermit-tech.com

i have always been so happy to help ppl learn this stuff, its so magical making things for yourself and seeing ppls eyes light up when they make a thing happen on screen is so fucking cool. yeah holy shit u made a thing, that rules

I seriously cannot recommend this game enough. Along with Baby Steps, it has completely restored my faith in videogames: it turns out that they don't have to suck! They can be incredibly fun, incredibly interesting, and incredibly different, all simultaneously! Demand more from your entertainment.

Raigan Burns@raiganburns.bsky.social · 7mo ago

This game... is incredibly awesome. Fans of unique platforming movement mechanics (especially "bumping platformers" like @sylviefluff.bsky.social makes) should definitely check it out! store.steampowered.com/app/3641010/... cc @droqen.bsky.social ;)

Judge rules George R.R. Martin and other authors can sue OpenAI for copyright infringement • Said ChatGPT generated 'Game of Thrones' content similar enough to infringe copyright • OpenAI’s motion to dismiss was denied

Bild

Awesome game demos and art aren't the only things at this weekend's Vancouver Game Garden! 🌼 We also have a great lineup of free, drop-in talks on both days of the event! Saturday will see showcases of specific game engines and Sunday will highlight a variety of indie game dev topics ✨

Garden Shed Schedule: Game Engine Showcase (Heart Projector logo)

Time: 12:00 - 12:30, Game Engine: PICO-8, Speaker: pancelor

Time 1:00-1:30, Game Engine: Downpour, Speaker: tally

Time: 2:00-2:30, Game Engine: RPG Maker, Speaker: Sraeka + Lillian

Time 3:00-3:30, Game Engine: Game Maker, Speaker: Natali + Katz

Saturday September 27Garden Shed Schedule Speaker Showcase (Alt G logo)

Time: 12:00-12:30, Talk: Harvesting Indie Success Stories, Speakers: Daniel Mullins, Davey Wreden, Maddy Thorson

Time: 1:00-1:30, Talk: Seeds of Emotion in Sound, Speakers: Shannon Mason, Em Halberstadt, Starling Tan

Time: 2:00-2:30, Talk: Different Roots: Programming and Process, Speakers: Greg Lobanov, Justin Smith, Natalia Beltran

Time: 3:00-3:30, Talk: Pixels in Bloom: Game Artist Perspectives, Speakers: Sean Karemaker, daffodil, Alexis Dean-Jones

Sunday September 28

Vancouver Game Garden 2025 is TOMORROW!! 🎮🌱 Join us on September 27 & 28 at the Roundhouse Community Center for this free, all-ages event full of indie game demos, a video-game-artist alley, educational talks from speakers like Daniel Mullins, Davey Wreden, and Maddy Thorson, and cool prizes! ✨

Green-tinted photo of a young attendee playing a game called City of None on a laptop with a controller at Vancouver Game Garden 2024. The bright pink text reads "1 DAY TO GO!" and "Vancouver Game Garden"