ross manthorp

@rmanthorp.bsky.social

recovering Poster marketing/community stuff @gamemaker.io mod(ish) @giantbomb.com

it feels impossible and unreal but I lost the closest and longest relationship I have ever had with another human on this earth. My children lost their mother who was the biggest part of their world. Everyone one loved Gita and we will miss her dearly. gofund.me/dd54f2acf

Donate to Support for Britt, Otis & June after loss, organized by britt brady

My name is Britt, and I am raising funds for myself and my children, Otis (11) a… britt brady needs your support for Support for Britt, Otis & June after loss

gofund.me

Today we have something special: a newly translated interview from July 1996 between Shigeru Miyamoto and Kenji Eno! Conducted just weeks after the launch of Mario 64, Eno takes Miyamoto to task (in a friendly way) with several fascinating critiques of its design. shmuplations.com/miyamotoxeno/

Shigeru Miyamoto x Kenji Eno (1996) - shmuplations.com

In July 1996, Kenji Eno visited Nintendo HQ to speak with Shigeru Miyamoto as the first of his "cross-talk" series.

shmuplations.com

it turns out i did review that bond game after all! it's got a bunch of charm and excellent little moments that manage to shine through through a bland blockbuster structure. which is pretty much a direct adaptation of both the strengths and flaws of your average Bond Film:

007 First Light Review: A Playable But Flawed James Bond Movie

IO Interactive's James Bond origin story mostly excels as a playable movie but struggles under the weight of some grander ambitions

kotaku.com

Genuinely, this concern about AI is one of the reasons why I think having friction in video games is good and why it's increasingly important to have games that simply exist instead of catering to our expectations. Reposting this message from Kojima about "pre-digested" art:

And he said, "If everyone likes it, it means it's mainstream. It means it's conventional. It means it's already pre-digested for people to like it. And I don't want that. I want people to end up liking things they didn't like when they first encountered it, because that's where you really end up loving something."
Andrew Hinton 😷🧡@andrewhinton.bsky.social · 2mo ago

“The Al is not just telling you what you want to hear. It is training you, one conversation at a time, to need less friction, expect more agreement, and become slightly less capable of handling a situation where someone pushes back on you”

Every now and then I think about UFO 50 and am reminded that it is one of the best indie games of all time. I don't even hesitate to say that. There's no 'Except' or 'But'. It's just a stone cold classic that really deserves to be ten times as well known. And it's still relatively unknown!

UFO 50 on Steam

UFO 50 is a collection of 50 single and multiplayer games that span a variety of genres, from platformers and shoot 'em ups to puzzle games, roguelites, and RPGs. Our goal is to combine a familiar 8-b...

store.steampowered.com