Seth Rosen

@sirrosen.bsky.social

Burned out. Nectar Vector next. Before: Game Director + Lead Designer on Pacific Drive, Designer on Bioshock Infinite, various Don't Starve things, and Mafia 3. Liked Movie. Boston area. he/him

Some very high profile mid-sized studio crashes of the last 3 years feel like they were because their business models weren’t based on making successful games, they were based on securing funding. The product was the potential game, not the released ones.

So many game studios struggle to pay the bill with game revenue—even with a commercially successful game they keep the lights on through externally funding the next game. We’ve built a very stupid system for moving money around in this industry!!!

Post nicht verfügbar.

wait how is PEAK not in the survival crafting fest on steam??? yea it doesn't have crafting but we overindex on that--crafting isn't key to survival design and that's the best survival game to come out in years imo... the health/stamina/status bar is so gd smart, I'm in awe of it every time I play

I made two games on this list! That feels pretty good! They're also both on sale on Steam in the PvE Survival Crafting Fest, so if you haven't played Don't Starve or Pacific Drive, check that out (as well as the other fantastic games on this list) gamerant.com/best-single-...

7 Single-Player Survival Games That Are 10/10 Masterpieces

Survival games are often associated with multiplayer, but there are also perfect single-player experiences in the genre.

gamerant.com

Also this week: need some therapy after carpal tunnel surgery and I searched for the speciality on my insurance’s website. 1 result. One! Spent the last two days calling misc numbers provided by my doctors and asking if they take my insurance—most did, but some didn’t have availability til Oct

I got this TV for free from a (admittedly not very friendly) dumpster outside of an abandoned motel, it was being rained on so I thought it was a goner, but nope! Still works just fine. Pacific Drive looks great on it!

hello! please play the USUAL JUNE demo, a game about the corruption at the heart of the Midwest, written by the lovely David Pinckney and narrative directed by me, a person who loves spooky things, puzzles, finji games, intrigue, the x-files, investigations, etc

Finji@finjico.bsky.social · 7d ago

👻 USUAL JUNE IS LAUNCHING OCTOBER 28TH! Fight monsters, talk to ghosts, and get to the bottom of a mystery threatening to obliterate an entire city in Usual June, a third-person action-adventure game developed by Finji (that's us!!) Play the demo on Steam! #awesomeindiesshow #gamescom #usualjune

GTA is very impressive and it just makes me tired to think about the number of hours and amount of content and systems and features that goes into making something like that

the thing about indie games is that if someone designs one single game I love, I’ll get whatever they make for the rest of their lives and pretty much always have a good time. people are so attached to ip but imo you really gotta know the creators.

Listening to a basketball podcast and I recently finished watching Foundation and I think instead of referring to players being in their prime, being young, etc, we should just say they’re in their Dawn, Day, Dusk eras