still thinking about how mad "kill gameplay" made some people and just wondering if i've been a part of too many niche videogame discourse cycles in the past to really care anymore.
wren
@slimewitch.itch.io
better than the best, worse than the awfullest | https://slimewitch.itch.io/
my least favourite kinda website are those like "dont ask to ask" "no hello" short static webpage manifestos about something completely mundane and harmless. i just cannot imagine accidentally making some arbitrary faux pas and getting served a link to a website designed for idiots like me
game design pro tip: if something makes you feel a strong emotion of any kind, that is friction that removes The Player from the "Flow State" and must be removed
Pixel-fan-art based on the game FALLSTRUKTUR. Featuring John Fallstruktur himself.
pick a random word and do this to it to name your indie game
Stop saying "log into a portal." Sounds way too cool for what's happening.
🔴🟡🔵 BIG WALK 🔴🟡🔵 Out now on Steam, Nintendo Switch 2, and PlayStation 5. Hooray!
whys there never a new study saying how awesome microplastics are for us
I interviewed Ojiro Fumoto about POINPY!! and got great insights like: - Why he made it free (so kids who are used to Fortnite and Roblox would try it. Also, the Netflix money was good enough) - His favourite fruit (strawberries) - The game he wishes he made (Cinco Paus by @smestorp.bsky.social)
Poinpy's Revival Is Free, Because of the Kids
"I'm not fond of taking money from kids," says Ojiro "Moppin" Fumoto.
thisweekinvideogames.com
meanwhile, this is how it feels like to use unity
i actually do really enjoy working in gamemaker
Just to be clear on this article, the position I took isn't "developers need to be more brave" but "funding needs to be more brave". Developers make all the cool stuff, just because they want to - the funding side hits it with market research and fear and growth targets and shareholders.
We need games like Clair Obscur: Expedition 33, Balatro, and Peak as a cure for the "fear" in the industry, say experts www.gamesradar.com/games/we-nee...
i love how common the we need more games like [massive longshot million to one success] to save The Industry is as a take. sounds both sustainable and possible to plan for
i have an oomf that worked at a small studio making a fun game that also used poker in creative ways for gameplay and storytelling and was in the same next fest as balatro, and i think friends in our discord were the only ones who bought it and the studio closed immediately
people need to understand that games on steam largely do not ‘underpeform,’ they either hit the algorithmic tipping points and become viral successes or they do not exist. they sell bad day at a garage sale numbers. this is a reality constructed and encouraged by valve
Welcome to a normal game. Press the JumpKey to Next a Jump and release it to Next a Spin.
Hey, I was early to the discourse! Honestly, I think it's been clear for a long time that it is deeply problematic to have an individual behaving and being treated as an authority on essentially the entirety of science. I don't see a way back from this. How can you trust anything he says?
YouTuber Hank Green Admits He Has Unhealthy Relationship With AI After Facing Backlash Over Recent Video 'The level of dopamine I've been getting from interacting with LLMs is not healthy for me,' said Green
GEN ALPHA FILM STUDIES UNDERGRADUATE: i'm really getting into classic cinema, the real foundational texts, like epic rap battles of history
We want to be honest about things, but the terror of not giving a 5 star to an uber driver who needs the work is unbearable as a responsibility, as is finding an indie game and being scathing about it when they may need sales to buy increasingly expensive groceries. we see clearly the raw systems
I think the millennial fear of damaging someone’s employability via metrics has made reviewing anything honestly extremely difficult; similar to how folks in LA couch their language we cannot give negative feedback in case it is used against them (and sometimes us)
RE: the whole Odyssey negative review thing, it's worth reading Simon Parkin's excellent feature about the general trend against scathing reviews through the lens of restaurant criticism. observer.co.uk/style/featur...
if you were gaming in the 360 days what is the tacked on multiplayer mode that you inexplicably sunk a bunch of time into. mine is transformers war for cybertron that shit was good as hell