Snail

@snailpass.itch.io

artist + game developer who cannot focus on one project for too long | they/them | 29 | auDHD | 🏳️‍🌈🏳️‍⚧️ snailpass.itch.io #indiedev #gamedev

Thinking abt maybe making a separate art-only acct... I don't care much abt visibility here since it's just my space to ramble and post occasional snippets of projects, but I sincerely want to have at least One solid art platform I swear I used to be better at getting eyes on my work

THIS WAS MY MAIN GAME GROWING UP!! I have no idea how many times I played through the whole thing. Picked Totodile every time and would just brute force the Elite Four with him only. The rest of my team was always like lv 12 at most w him at like 70+ 😅

Pokémon [Twitter/X Mirror]@pokemonx.bsky.social · last wk.

On this day in 2001, Pokémon Crystal Version released in North America on the Nintendo GameBoy Color 🎉 What are your favorite moments from exploring the Johto region, Trainers?

Does anyone have any idea how to get literally any traction on Instagram lol I hate the platform but I feel like it's unfortunately kind of a necessity when trying to get an art store going. I used to know how to get visibility but multiple posts in a row have gotten literally zero interaction

Sometimes I think about when I was a robotic engineering student 10 years ago fascinated with the idea of AGI emerging someday, tinkering w simple markov chain bots and the like in python and feeling like it was the coolest thing ever I was so optimistic about us using technology responsibly lmao

I've played a truly ungodly amount of modded Minecraft over the years but no modpack has ever dug itself into my brain like GT:NH has this past month It has me in such a chokehold. I keep thinking about base optimization throughout the day. I fear I may never escape the shadow of Greg at this rate

4 years ago in the Telltale Games Alumni FB group, Michael Parsons was asking if anyone had advice for helping his 15 year old son Kane achieve his dreams of being a filmmaker. Turned out alright.

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I've been having a ton of fun playing with emergent gameplay systems for my roguelike and really nailing down some architecture that's been giving me a headache but it leaves me with very little to post in terms of progress shots 😅 I need to start doing little art posts again or something

I know, I know, I have some kind of severe ascii fluid sim addiction but I'm trying to build the once-and-for-all version and god damn this shit lookin good.

🌖 Amberspire is OUT NOW! 🌇 A dice driven science fantasy city builder. Grow your city atop a mausoleum moon, interact with strange weather and ecology, gain influence to make deals with powerful off-world factions, experience the history of a future city. PC, Mac, Steam Deck s.team/a/3350750