Footstepper v2 is finished! I'll probably add it to the Godot Asset Store soon, gotta make images etc. Theres now FootstepperSoundProfiles and an optional material aware mode for per material sounds as shown in the video Get it here! github.com/dragon1freak... #gamedev #godotengine #godotaddon
Alghost
@alghost.bsky.social
Godot game dev, open source software dev, musician https://gruner.tech | https://sunriseglitch.games 🛠️ Working on Sunken Shadows, a retro FPS roguelike set in a ruined underwater city 🌊🪸 https://store.steampowered.com/app/2750120/Sunken_Shadows/
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
godotengine.org
a thread on aesthetics and signifiers of worth in games: in the post- moore's law world, games are distinguished by craft rather than tech. we've known that in smaller scale games for decades! we're always focusing on the personal, coming up with interesting ways to do expressive lo fi aesthetics.
Figured out a neat little trick to do procedural directional pointers on speech bubbles without any code or shaders: Just rotate a child node under a vertically squished parent! Works best if the bubble has a simple shape and the pointer is chonky. #GodotEngine #gamedev #indiedev
Released some magic fx for godot. Projectiles and areas. I wish to update this pack with different kinds of elemental magic in the future too so suggestions are welcome! Link: binbun3d.itch.io/elemental-ma... #godot #godotengine #vfx #gamedev #indiedev
TIL that you can reference class names in gdsript within comments quite easily without using external plugins. Make sure whatever .gd script you want to link to has a class_name. Then put that class within []. Then you can ctl+click to directly access. Yay for code documentation!
“The oxpecker and the elephant” - one of the tales you can find in “a star called the sun”, coming out this week from myself and @imagecomics.com
All made at least partially with Adobe Animate, the program that adobe doesn't think deserves to exist anymore
Shout out to all the amazing Black game developers, media, and creatives across every part of making games. I’m rooting for y’all year-round. Go follow Black folks making games. We’re often ignored, then imitated. Tag some Black devs below and follow the ones you don’t know yet.
Hey yall. As you've seen here - unfortunately a large portion of the ivy road team was laid off today, myself included. We're all looking for work! Gonna do a quick thread about those who were laid off today and why you should hire them:
While we've gotten affirming feedback on Engine Angel, pitching unfortunately hasn't been successful. As a result, we've had to make the hard decision to lay off five team members. Each of these devs are incredible: if you have a place on your team, or know someone hiring, please keep them in mind!⬇
Mewgenics releases feb 10th! wishlist on steam today! www.youtube.com/watch?v=s8X4...
Mewgenics Features Trailer
YouTube video by Edmund McMillen
youtube.com
I'm here for the year of game devs on the Linux desktop. We've been preparing the ground for you folks for the past 30 years (well only 20 for myself). It's pretty comfy by now 🐧 (yes, it still has shortcomings, and yes, alternatives do too)
You asked and you shall receive! Now you better watch it cause it took me two days to make this! (unless you're really enjoying Windows 11) How to switch to Linux as a gamedev? www.youtube.com/watch?v=WKtN...
My Cozy Cube Godot addons are now officially updated to Godot 4.6! If you aren't updating, you can still get 4.5 on a separate, frozen branch. codeberg.org/MajorMcDoom/... #GodotEngine #gamedev #indiedev
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
Did you know that you can use the Steam Rich Presence API in your #godot game? And it's not even hard! Check out another amazing @godotsteam.com tutorial: thegodotbarn.com/contribution... Perfect for your #indie game!
GodotSteam Tutorial - Rich Presence
This short tutorial is all about rich presence for your game; specifically the game's enhanced rich presence.
thegodotbarn.com
I always love how much work goes into the #GodotEngine release post. There's a lot of love and charm, and it's a ton of fun to read. Excited to start using #Godot 4.6! Here's the blog if you haven't read it yet ;) godotengine.org/releases/4.6/
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five Godot 4 releases, it's time for polish and quality-of-life improvements for everyday development.
godotengine.org
Small, free act you can do to bring some good in this world: add positive reviews to ALL you Steam games, especially the small indies. You don't need to write anything smart, just "game good" is enough. Every positive steam review tips the algorithm and helps your fav artists get more sales
Do you need 130+ animations that are really easy to use and retarget in Godot, Unity and Unreal? The Universal Animation Library 2 is out right now! quaternius.com/packs/univer... #gamedev
So uhhh procedural intersections just got merged to dev? Go have fun, ye aspiring civil engineers #godot #road #addon #procgen github.com/TheDuckCow/g...
Want to dedicate a lifetime to making a single game? Read this article by @tanyaxshort.bsky.social first! kitfoxgames.medium.com/e9b916491afe
In the span of weeks, I've gone from someone who has never used Godot, to struggling to "get" Godot, to really liking Godot, to having taught aspiring gamedevs the basics of Godot, to strongly believing Godot's workflow & structure might be the best approach to developing games for many purposes.
We're not subtle with all our sassy skeeting about it, but it's probably time for a persistent, official statement about our stance on AI. TL;DR: we know what we're talking about. GenAI is harming creatives. There will be no AI features in Yarn Spinner. yarnspinner.dev/blog/why-we-...
Why We Don't Use AI | Yarn Spinner
We get asked about AI a lot. Whether we’re going to add it to Yarn Spinner, whether we use it ourselves, what we think about it. Fair questions. Time to write it all down. Yarn Spinner doesn’t use the...
yarnspinner.dev
Hard to believe it's already been over 2 years since I switched from Unity to #GodotEngine. Haven't looked back!! Open source ecosystem brings peace of mind and it's been a joy to watch the engine already evolve in such a short time. #gamedev #pcgaming #indiegame #steam #3dart #indiedev
It's my birthday today! ✨🕯️ I would be very grateful for shares of my art as a little gift while I'm waiting for the cake to be done 🔥🎂
It would be great if there'd be an app that would generate all capsule images of Steam, Itch.io, EGS, GOG, Microsoft Store, Game Jolt, Google Play, App Store and Unity Asset Store in a single click... 👀 (subtle foreshadowing, announcement soon)
This paper is the OG. The turning point in non-realtime 3D rendering. "Distributed Ray Tracing" is a bit of misnomer, because it's all applicable to scanline rendering as well. graphics.pixar.com/library/Dist...
graphics.pixar.com
This is your reminder to give Blue Prince a try. @blueprincegame.bsky.social won Best Indie Game at the Golden Joysticks Awards. 🏆 #indiedev #gamedev
Something that it’s important to note about disability; Even if you are not currently disabled, if you live for long enough, you will become so. It is inevitable. Fighting for the rights of disabled people is not only the right thing to do, it also benefits your future self