Alright, which one of you fuckers printed my super secret game design process on the side of your comically tiny truck? I told you that in confidence!
Clinton Shepherd
@foolhardygames.bsky.social
Senior Game Designer at Mighty Games (Keywords). Coffee, game dev and painting minis, in no particular order... (he/him)
ZpaceplatformZ is a fast paced arcade game set in the year 4000. No one has a body anymore and you must colour platforms in space to match incoming lasers! itch: thelemurconspiracy.itch.io/zpaceplatformz bbs: www.lexaloffle.com/bbs/?tid=158...
I'm so very grateful for PeopleMakeGames giving me a platform to speak about the impact the dismissal from Rockstar has had on my family because it has been profound. We miss our dogs more than anything in the world and would do anything to have them both back. Unfortunately that cannot happen.
Listen to fired Rockstar worker Will Masilane detail how losing his job meant losing the life he had built in Edinburgh, with his girlfriend and his beloved dogs Abby and Lonnie The four of them had made the move to the Scottish capital from Australia two and half years prior.
Here's how the sound team at @supertonic.au created a cool isolating soundscape for the Phase Visualizer ability using Unity's Mixer Snapshots. #gamedev #indiedev #indegames #sounddesign
In October last year I was fired by Rockstar Games in what we believe was a union busting move. We lost our home. We lost 2 jobs with my partner being forced to resign. We lost a community. Most importantly however we had to leave our two dogs behind, one of which will never return.
Back in October, Rockstar Games fired 34 employees for alleged gross misconduct. The severity of these firings could have spelled the end for a burgeoning union effort that was underway, but it didn't. In fact, the union is now *bigger* than it's ever been before. www.youtube.com/watch?v=ym4z...
Just added some bonus levels to Spin the Squid! It's also available on BBS now 🦑 spratt.itch.io/spin-the-squid
FOOTY FOOTY FOOTY 🏉 Watch the new trailer for PRO JANK FOOTY, animated by Smiling Friends co-creator Michael Cusack. Play it this August 12 on Steam, PS5, Xbox, and Switch 2. 🏆 Wishlist on Steam now: bit.ly/455PGgP
I've finally made progress on game #2. A whole rethink of the main mechanic has sped things up. Instead of bricks slowly checking for the right colour assignments, it's an instant laser. The whole game is very simple (too much maybe?) but now the challenge ramp feels good. #pico8
Finally found a few solid days to dive back into working on Telwynium Book 4!
Just woke up and saw we got a whole bunch of positive reviews on the Acting Out demo at once. Thank youu! 🥹 Grinding away at this game has been gruelling work, but seeing people enjoying it makes it all worth it. #gamedev #indiedev #steam #steamreviews
spin the squid (@spratt.itch.io) "The squid's name is spin! :)" Free - Browser: warpdoor.com/2026/06/27/s...
the second you get into making and showing games at booths, you realise Marathon Steve is all around us.
I believe in the idea of 'Marathon Steve' aftermath.site/marathon-steve...
why does cricket still do test matches. they should know whether or not it works by now
Working on the hyperspace logic. You select you destination while docked to the station, then leave the station and fly to the jump point, which triggers the jump. You then have to dock with the station before jumping again. (Still needs a warp animation.) #pico8
Termination without cause in Japan is complex and workers have a lot of rights and protections we don't in the US. If Japan had employment laws as weak as ours, Nintendo would undoubtedly lay off workers just the same. It's not management's benevolence or farsightedness, it's labor law.
You know what Nintendo does when they have a surplus set of devs from cancellations or production ending? Put them on other projects. The ability to redeploy headcount while keeping teams together over time is like, the main strategic benefit of scale in the game industry
You ever see a game and get annoyed at how targeted you feel store.steampowered.com/app/3581230/...
Cozy Game Restoration on Steam
Cozy Game Restoration is a soothing simulator where you gently bring forgotten video game cartridges back to life. Tear wrapping paper, peel old stickers, lift away grime, and transform dusty relics i...
store.steampowered.com
That's enough Death of the Author. It's time for Death of the Audience. Start running fools
Palworld figured it out? (yeah, they did an AI art game thing that is still out, which sucks, but they kinda learned from it? and are not doing it on the next one? I hate that they are making me kinda support them)
HEARTWARMING: This 11 year old developer still plagiarizes their games the old-fashioned way
Truly inspiring to see large corporations like Unity and Epic openly learn from each other and create true interoperability, in that both engines now equally and seamlessly support "moving to Godot". www.unrealengine.com/news/the-roa...
The road to Unreal Engine 6. Read about our plans and timeline
We have started the road to UE6, where Unreal Engine and UEFN will come together into a single, unified engine. Read more about our vision, transition plans and timeline.
unrealengine.com
Heads up, the Lexaloffle terms of use will change later this week to disallow genAI content. The proposed update aims to protect the current BBS culture without excluding usability. Any comments welcome (here or hey at lexaloffle dot com). Draft: pastebin.com/raw/v8cvrdgv #pico8 #picotron
Had a little time to do some visual tweaking - namely improving various bits of particle fx. Also added in some walls, got plenty more to add on that front, but hopefully starts to give the courses a little extra life. At least when done. #ScreenshotSaturday #GodotEngine
ZpacepillZ - out now on Lexaloffle BBS and Splore Go play. Have yourself some fun. Get on the pillz and smile. #pico8 #gamdev www.lexaloffle.com/bbs/?tid=157...
zpacepillz
lexaloffle.com