Francois van Niekerk

@francoisvn.bsky.social

Studio Director at @clockworkacorn.com • he/him • https://leafcloud.com/ • Cape Town, South Africa

Tip for level designers: Get one of these, go to a cafe, and relax. Many of my best level design ideas existed on paper first. Tip for notepad manufacturers: Many level designers would be excited about hexagon patterns instead of square grids.

A notepad with 2D platform level design sketches for Rhythm Doggo drawn with a pen

I work at a public library. People who want to use AI seem to have no trouble doing so. People who don't want to use AI have a harder time. I crowdsourced and then finalized this document "How to disable or avoid intrusive AI" and then gave it a short URL: notoai.org Please pass along if it's useful

An aircraft passenger oxygen mask: a drop down passenger mask with air bag and yellow plastic mouth and nose cover, oxygen tube has been cut; Demonstration model used by flight attendant crew for passenger instruction. Has text on the side indicating that it's non-functional.

Reminder: I want to see more @puzzmo.com accounts when I'm on Bluesky! Help me juke my stats, if you've hooked bsky to Puzzmo, but don't have a paid account; DM me your profile link in the next 6 days and I'll gift you a year's sub (The link is in the dropdown when you click on your nav avatar)

Any cool international devs (preferably with a game released in the last year or so) interested in visiting Melbourne this year (for the small price of doing a short talk??)

Our tiny metropolis builder now has a release date! - made by a 2 person team, including the Terra Nil designer - a tiny citybuilding roguelike - chain unbelievable combos - master deep strategy in short bursts COMBOLANDS, coming August 24th :)

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

Blue Bottle Games, as a policy, does not use generative AI. It's something we've discussed as a team, weighing the pros and cons, and ultimately, we decided it was not for us. Recently, while chatting with a colleague, she mentioned it was useful hearing our reasoning. So: Sharing time! 1/12

To celebrate the rerelease I'm going to post some videos from early development! This is the earliest recorded footage with just the controls / movement idea for mobile

We're hiring! Are you an experienced, UK-based Unity programmer interested in working with the developers of Alto's Adventure on our next big project? Application link in the comments ⬇️

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I was told you couldn't do 3D on the Playdate, so I did it. Then I was told there was no way I could create exterior levels like those in Mirror's Edge, so I proved them wrong again.

POINPY IS BACK! 🎉 And now it's FREE! No ads, no paid unlocks, just the full game. There's a tip option if you feel like it 😉 Available NOW on iOS and Android!